Board Thread:General Discussion/@comment-25370154-20150427175713/@comment-124.195.119.190-20150429172110

Maybe add the RPG elements during cutscene moments. Like conversation. For example, in-between missions, there is a conversation option with the hangar crew chief. If the player manages to get on the chief's side, there's a possibility he/she'll lower the price for aircrafts/parts/weapons,increase the fill speed of kill gauge rate for particular aircraft whenever that aircraft is used, or better yet, earns the player access to secret planes.