User blog comment:Qbicle/Close Range Assault, Love it or Hate it?/@comment-35190615-20121108224944/@comment-4503347-20121114071245

When you are used to the combat in older games the DFM and ASM can feel very different. The way that some enemies must be destroyed in such modes, or even after certain cutscenes / stages with restricted controls can be annoying, making you want to ask "why can't I shoot them down yet?", though this is just the case with singleplayer / co-op.