Board Thread:Questions and Answers/@comment-7146531-20140131090141/@comment-11209678-20151102045241

To me, the question is how does Ace Combat change to appeal to a larger audience? One of the big negatives of next gen gaming is that higher production costs prevents a lot of the niche games we used to see on PS2 from being made. I would describe AC as not really being niche, but not really being mainstream either. I think they were trying to appeal to a larger audience in AC:AH, but I think the consensus is that it didn't accomplish that and it frustrated some of the dedicated fans of the series. How do you expand the reach of the series without alienating the fans? I think how (or if they ever do) Bamco answers that question will decide whether Ace Combat can continue as a series. The first thing I would do is to do a retouch (it doesn't have to be a full remaster) of AC 4, 5, Zero, and 6 and release them as downloads on PSN. I doubt this could cost too much, and it would be a good way to gauge interest for a new game while making money at the same time.