Talk:Ace Combat: Assault Horizon/@comment-114.124.38.81-20150805130457/@comment-1824272-20150806224013

The ability to port a game entirely depends on the engine used to build the game in the first place. My assumption is that the engine they used to build Assault Horizon allowed for simultaneous exporting to PS3 and Xbox 360, allowing the dual release they had. For porting to PC, I get the feeling that GFWL/Microsoft supported some kind of easy PC porting mechanic so that Xbox 360 games could easily be put on PCs as long as they used GFWL.

The problems with AC6, though, are... 1) We don't know how old the engine is that they used to develop AC6, so the technologies used might not be supported on modern PCs. 2) We don't know how effective GFWL was back then and how easy it might be to port it today. 3) GFWL is dead, which makes matters a lot more difficult to port AC6 to PCs today since it exclusively uses Xbox LIVE.