Board Thread:Ace Combat 7/@comment-1824272-20151216062253/@comment-27192504-20160108071150

Black Bee One wrote: Breaking the sound barrier like old times. This minor visual and sound effect was seen in PS2 games, but lost in post AC Zero games. Probably because even an A-10 can go supersonic in recent games.

[...]I want to see multiple playable protagonists as well. While this might nullify the chance for a silent protagonist, like most fans want, as long as the characterization is done correctly, seeing the war from multiple points of view would be a good experience. 1. I love that old effect, it's something I miss from Zero (it's haywire), and Infinity is certainly lacking in that.

2. Would the different character thing be something similarily done in Electrosphere? Or would there be different changes, apart from the different points of view. If the characters have different nationalities or loyalties, then is it possible it would also affect aircraft unlocking and tuning (choosing Yuktobania allows for cheaper parts and the faster unlocking of the Sukhoi and MiG planes, Osea with Raptors and Falcons, and then Sapin/Ustio with Rafales and Mirages, etc.), too?