Board Thread:General Discussion/@comment-101.98.145.245-20140702023741/@comment-25467429-20140929041641

I need a little help to confirm this, but I think I've figure it out. I havne't been able to play many 4v4 or 2v2 rooms lately so I can't confirm this. But this seems to be how it works for the 3v3 rooms.

I think first there is a tournament point cap for each room that works something like this; S=6000, A=5500, B=5000, etc. At the end of the mission, take your personal score, divide that by the total score of both teams, including any CPUs. More than likely the average will be somewhere around .10 and .20 in a decently balanced 3v3 room. This is your percentage share of the toal points available in that room. Then, take that percentage of the cap I mentioned above (so for an S, .10 times 6000). It's worked out this way a couple times for me, but that could be a fluke, hence why I say I can't confirm. In theory, the cap might also change based on the number of people in a room, so as to not blatantly disadvantage say 4v4 compared to 2v2, where in 4v4 you're facing a bunch of players who presumably can keep up, compared to 2v2 where you have some mostly idle CPUs mucking about.