Thread:KN 940/@comment-1824272-20191023035007/@comment-16398256-20191023131713

Actually, I had developed a pretty solid way of counting aerial units. In the debriefing of every mission, as you probably know, there's a tally of all the units you destroyed during the mission, as well as their identities (only of their air targets though, ground targets show up as an amorphous "GROUND TARGETS"). I employed a mod that increases the capability of the tactical laser system in singleplayer campaign, so that it can destroy enemies much more quickly and at farther range. This way, I could be fairly certain that any ALLY planes weren't destroying any enemies that might appear in the mission, and that the running tally of aerial units at the end accurately reflects the units that spawn in each mission, and I could just read off however many planes of each type there were, without manually counting during the mission.