Machine Gun

 Machine Guns (also known simply as guns) are basic weaponry featured in all games of the Ace Combat series. They are one of the two standard weapns available to every plane, alongside missiles. Machine guns have a reduced firing range compared to basic missiles, estimated to be around 800 meters/500 feet. When the player is within machine gun range, a circle-shaped reticle will appear in the screen, which has a bar within its inner rim that fills as the player approaches. They have the highest ammunition counts of all weapons in the series, having 800 bullets in most games. Their combat versatility (being used for both air and ground attacks) is often impaired by their rather acceptable power. Machine guns function the same in all aircraft, although with small differences between each aircraft type (for example, the bullets fired from attacker aircraft will often arc down.)

List of Machine Guns

 * ADEN 30mm (J35J Draken)
 * Colt Mk.12 20mm (A-4 Skyhawk)
 * GAU-8 Avenger (A-10A Thunderbolt II)
 * GAU-12 Equalizer (AC-130, AV-8B Harrier II)
 * GIAT DEFA (Kfir C.7, all Mirage aircraft)
 * Gryazev-Shipunov GSh-23 (MiG-21bis Fishbed)
 * GSh-30-1 (MiG-29A Fulcrum, Su-27 Flanker family)
 * GSh-6-23 (MiG-31 Foxhound)
 * M2 Browning (F6F-5 Hellcat)
 * M-134 Minigun (MH-60 Blackhawk)
 * M230 Chaingun (AH-64 Apache/Apache Longbow)
 * M39A2 (F-5E Tiger II)
 * M61 Vulcan (F-4E Phantom II, F-14A Tomcat, F-15C Eagle, F-16C Fighting Falcon)
 * Mauser BK-27 (JAS-39C Gripen, Typhoon, Tornado family)
 * Type 99 autocannon (A6M5 Zero)
 * Yak-B (Mi-24 Hind)