User blog comment:Strigon 12/Ace Combat 8?/@comment-68.40.106.105-20121130142930

If the games are going to address the views of the previous games' antagonists, I humbly suggest the birth of Eurasia's Yellow Squadron ad the focus of a future game. Tons of storyline and dramatic potential. I would envision something along the lines of playing as 13, and recruiting squadron members as the war progresses, from among the ranks of mercenaries, members of other Eurasian squadrons, from the Eurasian military academy, even one or two from conquered lands, perhaps. Maybe the squadron members under your command could accumulate skill and experience as the storyline progresses, and you could dispatch them to other theatres in the war to help hold fronts, or help conquer areas and bring back riches to your squadron (i.e. newly available aircraft, mod parts, funds, pilots with unique skills and traits, or special munitions that are a useable for only one mission before you need to find/buy them again). I guess the dispatching of pilots in your squadron could be done in a manner similar to dispatching assassins from the latest Assassin's Creed games, although the reference doesn't exactly fit for what I'd envisage.

Aircraft could build from vietnam era to modern era aircraft, but differ from the modern fighters in that they are upgradable, can be modded to be up-armored, have more powerful engines and more manoeverability, or be armed to the teeth with an extra cannon, or perhaps a cannon upgrade for the aircraft's computer systems with aim assist for the dogfights with foes that know your turning radius better than you do. In other words, aircraft could still have natural capabilities in some features of the aircraft that are naturally better or worse than with other aircraft, but modification of the aircraft could make newer aircraft awe inspiringly powerful, or even deceive foes into underestimating your heavily modified Mig-21 or F-4 Phantom.

Lastly we need more crazy superweapons, the mark of the Strangereal universe; I don't think that the AC team could go wrong here, so long as they include them, but I would kind of like to see the superweapons have some kind of impact on the entire battlefield as you are playing through a mission; I.E. the airburst missiles or nuclear shells that the Stonehenge guns would use could absolutely tear up a city; I know that a destructible environment would probably require alot of horsepower from either of the PS3 or XBOX360, but it would be a cool thing to have in the game.