Talk:Ace Combat 6: Fires of Liberation/@comment-25264971-20170813080348/@comment-25529131-20171026080427

Not to mention when the PS3 first came out many developers didn't know how to program for the thing because of its memory constraints and just the way it processes things, for that reason many third party devs dropped it in favour of the 360 at launch.

Thats also why when you watch comparisons of multiplatform games, the PS3 version almost always looks inferior or has frame rate issues.