Board Thread:Ace Combat 7/@comment-1824272-20151216062253/@comment-26164607-20160701084404

68.108.41.90 wrote: These are very much "background" things, but I would love to see them return. I love most of the things you guys have talked about, but for me it's the little things. All of these actually go back to AC4.


 * Ace Combat 4 radio comms.  AC4 felt like I was a pilot in a real war (and as a USAF combat pilot in a real war now, I can say that game got it the best -- believe it or not, it was my motivation, not air shows like everyone else haha).  From friendlies to enemies, to AWACS, it had things down pretty tight.  Realistically we wouldn't hear civilian comms, but Emancipation's local radio station chatter was really cool too.


 * Ejections.  AC4 is the only game I can think of where pilots called out that they were ejecting.  AC5 has Chopper being ordered to eject, that mission where you ejected from the trainers, and I think it was AH that had the pilot eject in the first mission, but AC4 it was just a part of combat and you got this sense that combat was actually occuring elsewhere (and if you watched the map, it actually was.  Go back and play AC4, it brings an entirely new dynamic to the missions when you realize friendlies are in trouble and you race there to help them).  Bring back not only that radio chatter, but if you're near it, just be able to see them get out.  Or if you go down, your ability to eject as well.  Would still result in mission failure but just a feature.


 * Cloud from breaking the sound barrier.  This was mentioned previously in this thread, just wanted to mention it again.

It's those background things, those small details that really get to me. Provide that "immersion" effect, if you will, which I think will be multiplied even more with the virtual reality feature.

And then, this is just kind of a gee-wiz would be cool to see here and there thing, but the entire series basically revolved around pseudo Type 3 control for attack targets. Again, AC4 got it the best was AWACS gave "Mobius 1, Cleared to Engage" at the beginning of missions. I think that alone should be brought back because it's just like "Alright man, mission's on, you've got the green light" but I think it'd be cool to see a mission that's streamlined a bit to where the player works with a JTAC under Type 1 (1 target, cleared hot), Type 2 (1 target, cleared hot), and/or Type 3 (multiple targets, cleared to engage), along with the 9-Line and everything else that goes into a CAS mission.

If not that then just the same concept in the background where friendlies are engaging targets and you hear JTACs giving them instructions. Again, just one of those "real war immersion" things while still keeping true to Ace Combat's arcade nature.

What do you guys think? About the ejection part, it's quite obvious. There is radio chatter if they are just shot down and decided to eject.