Board Thread:General Discussion/@comment-3522837-20151028174512/@comment-25467429-20151106015057

@Pazhenko, I can't see how that would work at all really. I don't imagine very many players seasoned at all will want to jump into a mission with no chance at MVP and by definition limited to how many points they'd get. You'd basically end up with a bunch of nuggets circling the skies doing nothing, a highly convenient means for high MR players to idle down their MR, or wallet warriors to set themselves on autopilot through a bunch of missions or tournaments just idling through a room collecting points with no effort.

On top of that, the amount of time it would take to coordinate and accomplish a mid-air refueling realtive to the length of these missions is too great, so they'd be forced to use some highly abbreviated action like just having to loiter in proximity. Probably can't do that in TDM without half a team becoming cannon fodder, and it might be a little tough for some co-ops, and mostly useless for any but the newset pilots getting shot up.

Longer missions would be nice to see. It would help this refueling plane idea out a little and add some fun to game by allowing for more dynamic missions that are trully more difficult, not simply just packed with more targets at the back end.