Board Thread:General Discussion/@comment-179.179.120.33-20150204164152/@comment-2094030-20150204172734

I'm thinking... Adding Scarface MBS to a regular aircraft means they will have two more missiles. Means they will have to add two missiles in the bay. Say we attach the part onto the F-22. It means the two other Sidewinders will have to be fitted inside the underbelly bay or on underwing pylons. Usual lock-on sequence involves opening the side bays to allow the missile to fire. Adding more means they wil have to add extra animations and effort to make it usable. In my opinion, Scarface MBS has always been and should always be unique to the XFA-27. It has built-in four Sidewinder pylons to accomodate this system, while cannot be seen clearly in AC3D's hangar, the XFA-27 has side bays that has two pylons each. If they add XFA-27 and the MBS in Infinity, the MBS has to be uniquely available to the aircraft. Either as a part or a built-in trait. It's also worth noting that the Scarface MBS part in ACX is only applicable to XFA-27.