User blog comment:Qbicle/Close Range Assault, Love it or Hate it?/@comment-4535398-20121108124808/@comment-4503347-20121114035811

I only played the demo for Assault Horizon Legacy (aka Cross Rumble), which while it gives one the feel of its "Action Maneuver" system, I haven't got the full understanding of risk and tactics it may involve in difficult situations (e.g. fighting an ace squadron).

CRA, especially DFM, could help with a bit of refining. The planes seem a lot more maneuverable in Assault Horizon than in most other games because of the system, which can feel a little odd at times. I do wonder whether this will be a one-timer or that it may return in the future...