Thread:Black Bee One/@comment-3083606-20160208035400/@comment-2094030-20160209052445

I assure you, Sly, the mods created using Texmod doesn't give you any advantage except the ability to make skins and that has nothing to do in combat. It only edits the textures.

Anything with a texture data and file can be modded with Texmod. Planes, enemy planes, vehicles, flight suits, runways, walls, floors, trees, photographs, maps. Anything. But there's still no way to replace or insert new models. Otherwise I'd be flying a Zero by now.

How it works :

1. The game shows a set of textures in the game.

2. The program can filter out only the drawn textures, and capture (rip out) the texture you wish to change.

3. You edit the ripped out texture.

4. With a correct address, the program replaces the texture in the game with the new texture you created.

Not that different to the modding in HAWX or Vector Thrust. If you know how to play Photoshop, you'll be able to make better skins than me. The only difference is you need to rip out the textures yourself, and insert it back in. Not a simple drop-in. However, the texture data for most planes are mutilated. Wings got cut off, nose split into several parts, and planes like the F-15 family and A-10A have only thin lines, it's very difficult to distinguish the separated parts.