Aircraft statistics

Aircraft statistics refer to each game's way of measuring the performance of playable aircraft. Measuring methods differ between games; for example, Ace Combat 04 measures stats with bars, Ace Combat 5 indicates statistics with points in a 0-99 scale, and Ace Combat 6: Fires of Liberation measures statistics with an hexagon.

Parameters
The Ace Combat series' games uses different parameters to measure each aircraft's statistics. Below are the most common parameters in the series.
 * Speed refers to an aircraft's forward movement speed. It is known as Power in Ace Combat 3: Electrosphere.
 * Defense measures an aircraft's damage threshold. The higher the stat, the more damage will be taken by the aircraft. Attackers often excel at defense.
 * Mobility indicates an aircraft's movement capabilities in a 3D plane. This parameter is unrelated to Stability.
 * Stability measures the aircraft's capability to fly at low speeds without entering a stall. Aircraft with a high Stability parameter can fly at speeds of 120 miles without stalling.
 * Air-to-Air refers to an aircraft's air combat capabilities. The higher the stat, the better will the aircraft be at dogfights.
 * Air-to-Ground indicates a particular plane's capability at airstrikes.

Other parameters

 * Attack is an stat exclusive to Ace Combat 3: Electrosphere. It refers to the plane's overall combat capabilities.
 * Firepower is a new statistic introduced in Ace Combat: Assault Horizon. Presumably, it refers to the aircraft's combat effectivity similar to the aforementioned "Attack" stat.
 * Climbing capability is a parameter exclusive to Ace Combat 2, which measures how high can an aircraft go before stalling.