Board Thread:Unanswered Questions/@comment-26298928-20150812062204/@comment-1824272-20150827222328

Stat bars are affected by so many things that it's unreliable to compare stat bars for aircraft.

Speed - This includes acceleration, max speed, and deceleration. Mobility - This includes pitch, roll, and yaw. Stability - This includes the preventing of staling and effectiveness of High-G Turns. Air-to-Air - This includes standard missile damage/speed/homing/lock-on against air targets, machine gun damage/distance against air targets, reload speed, special weapon performance against air targets, datalink, and stealth capabilities. Air-to-Ground - This includes standard missile damage/speed/homing/lock-on against ground targets, machine gun damage/distance against ground targets, reload speed, special weapon performance against air targets, datalink, and stealth capabilities. Defense - This includes damage tolerance, fire extinguisher, and stealth capabilities.

So you can see that an aircraft might have a high Speed stat but that might translate to a high acceleration or a high deceleration. The stat bar has no way of telling you. The A2A and A2G stat bars are the worst offenders of this issue.