Template:InfinityStatsAircraft

This template is for displaying aircraft statistics, part slots, special weapon ammo, upgrade prices, and nicknames unlocked for the playable aircraft in Ace Combat Infinity.

Boilerplate & Instructions
Copy the boilerplate below and paste it onto an aircraft article to use it. The variables are as follows:
 * maxlvl: The maximum level that the aircraft can be researched to
 * bomber: "yes" or "no", whether the aircraft is a Bomber or not
 * special: "yes" or "no", whether the aircraft is a Special Aircraft or not
 * w1/w2/w3: The first, second, and third special weapons available to the aircraft; use the abbrebviations provided by the game
 * body1/arms1/misc1: The Lv.1 part slots for each of these categories
 * nick3/nick10/nick15/nick20: The nicknames available by leveling the aircraft to the respective levels: remove any that don't apply
 * cst##: The aircraft's Cst rating at the respective level
 * spd##: The aircraft's Speed rating at the respective level
 * mob##: The aircraft's Mobility rating at the respective level
 * sta##: The aircraft's Stability rating at the respective level
 * ata##: Do not use this variable if bomber=yes The aircraft's Air-to-Air rating at the respective level
 * atg##: The aircraft's Air-to-Ground rating at the respective level
 * def##: The aircraft's Defense rating at the respective level
 * cost##: The Credits required to purchase the respective level
 * gun##: Do not use this variable if bomber=yes The gun ammunition at the respective level
 * msl##: Do not use this variable if bomber=yes The standard missile ammunition at the respective level
 * mgpb##: Only use this variable if bomber=yes The Modified Guided Penetration Bomb ammunition at the respective level
 * w1##: The ammunition of the first special weapon at the respective level
 * w2##: The ammunition of the second special weapon at the respective level (minimum Lv.4)
 * w3##: The ammunition of the third special weapon at the respective level (minimum Lv.7)

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Display
Following is what the template actually looks like. This is where the template's code is; for any edits to the actual template, the below is what you would want to edit.

Statistics

Weapons

Part Slots These are the minimum part slots this aircraft carries at the respective levels. More can be added by repeatedly sortieing with the aircraft (see below). Keep in mind that a maximum of 7 parts can be equipped at any time, regardless of available slots.