Board Thread:General Discussion/@comment-26257239-20150724203251/@comment-75.95.173.188-20151007204013

Yeah, I agree with all of that. Big spenders are always going to have an advantage. There's no point in making a significant number of planes that are effectively unattainable and/or unusable to the more casual players. I have to imagine they are losing at least some cash from players who may have might be willing to drop 10 or 20 bucks to get into the top 1,000 (or whatever) but didn't bother because the prize was a superplane that they know they're never realistically going to be able to upgrade to a point where they are competitive with the other planes in their stable. I'd also have to imagine there are plenty of big money players who realize that at least from a pragmatic point of view, it's not a sound investment of their time and/or money to spend 90 million credits building up a superplane so it's slightly better than their lvl 15 F-22 or whatever.

I have a feeling that the addition of the (very affordable) piston planes and piston plane category was at least partially done to satiate free players and small spenders who may be losing interest due to the stratospheric prices of the newest and best planes.