Board Thread:Ace Combat 7/@comment-1824272-20151216062253/@comment-28379597-20160504193443

Personally, I'd just like to see are:


 * Multiple endings or mission branches: At least a bad ending/good ending complementarity


 * Aircraft customization: Because it is cool. Yet, it should have some more strict limits depending on the aicraft you want to customize.


 * Data-link effects from infinity. Not so sure about emblem/paint scheme effects since (imho) it has no sense at all.


 * Ace and Expert difficulty along with some other feautures from older AC


 * And a nice and pretty entertaining plot. :) Of course, by 'nice', 'pretty' and 'entertaining', I mean a glorious, deep, engaging, thrilling and well-made plot.

If AC7 has this, I think it will survive (Don't really about the general reception though). However, it would also be interesting to see how PA relates the events on this AC to the plot of ther older ones. Maybe they could even hint possible AC3 'real-life' events on Strangereal's future as if the Nemo Simulation was a kind of presage... but that's another topic. In the meantime, we'll have to wait.