Board Thread:General Discussion/@comment-4576340-20140623154410/@comment-24737663-20140703112254

James-the.Ace-Quinn wrote: 95.145.99.109 wrote:is nothing more to say about the fuel thingiI definately think that project aces should foucs on profiting through dlc skins, embelems etc. instead of fuel, which they should make less expensive and easier to obtain through gameplay. i also hope that they will add more missions to co-op, not to mention finishing off the remaining campaign missions, and it would be cool to see more emergency sorties other than "moby dick (agaion etc.)". Overall it's a good game, but it's being held back the pay to play model and lack of content- payed or not  Uhm, the point of getting emblems through DLCs I don't agree cause some emblems are really like medals so someone worked really hard to get it and is very proud of it, for example in the last event I fought very hard to achieve a rank high enough to not be pushed outside the ranking I wanted to reach, therefor I also skipped sleeping befor going to work. so it would be very sad if someone gets the emblem without fighting for it.

Even though the game seems to be not fully ready yet, it just got started and project aces seems to want to see what  the main  emphasis of the players are, so give them a little time, maybe a half a year and infinite shall be a perfect game, I suggest ^^

At this point there is nothing more to say about that fuel thingies on my end ;D i think they mean DLC only Emblems. granted, there are probably at least 200 emblems in AC:I. Emblems via Tourneys/Challenges is pefectly fine. fuel needs tweaking, ally CPU definitely needs tweaking or removal fom co-op altogether