Board Thread:General Discussion/@comment-4436775-20130713014204/@comment-178.194.233.164-20130724121728

To be honest I don't mind the real-world setting all that much if they stick with the kind of stories, missions and whatnot they had prior to AH. You know, stuff like the airborne fortresses, superweaponry, hostile strongholds and all that. To me that's what was defining an Ace Combat game.

I mean, Joint Assault definitely wasn't the greatest but to me it was enjoyable and fun despite the real world setting because it had those particular levels in it where you fought some superweapon or ace. I liked doing battle with those oversized B-2 bombers and the Spiridus, those were really cool levels. Either way, point is that as long as they stick to having the games feel and play right, the setting shouldn't matter so much.

Of course I'd love to see stuff happening in Strangereal again simply because I believe it belongs into any Ace Combat game.

Oh and yeah ... please ... pretty please, let them get rid of the DFM and QTE stuff, I can't stand it. It was halfway fun at some point but both the kill-cams and kulpits got old after two or three of them.