Talk:Anchorhead Raid/@comment-1713909-20191023231339

So the mission itself was ultra fun and engaging, but god I hate two things about it and it nearly ruins the whole thing for me.

SLUAVS - I swear to God, if they decide "you're getting hit", there's basically no avoiding them. You're taking a hit. You're probably dying. GG, QQ. They don't do it too often but I swear they like to hug my ass while I'm trying to get away from them. And, y'know. Considering they eventually explode and severely discommode at best and fucking kill you at worst if you're close to them... Christ, I had one UAV constantly chase me down, doing everything in its power to keep me in its explosion radius. I guess you can shoot them down, but considering how much of a chaotic clusterfuck (in a good way) the rest of the mission is, have fun dropping what you're doing to shoot these annoying assholes down. Especially when you've got five or so planes on your ass at the same time trying to stop you. And then you kill one only for another to notice and go "Hey! You killed my friend!", rocket towards you, and immediately gets shot by the railgun afterwards. I hate these things.

Mimic - I hate this fight. There's nothing more annoying than waiting for ECM to stop being "lol you can't target me" so you can actually shoot the bastards. Hope you like using guns on overly durable Su-47s. And then when the SLUAVs show up the fight becomes 100% cancer. It's like Bizarro AC3 syndrome. It isn't fun. Fuck, give Mihaly and Hugin/Munin credit, at least when you had a chance to shoot them, you could actually shoot the bastards without the game (generally) deciding "Nah, you're not hitting them because your lock disengaged right as you pressed the fire button, so screw you".