User blog comment:General Wild Dog/Proposal of an "Ideal " ACE Combat Game/@comment-4436775-20140722171925

I agree with your opinion concerning the storyline and graphics. I felt the mission size was perfect and did not need changing.

I have said it before; I'd like for Ace Combat to develop into a flight sim as well as a combat game. Something to give us the taste of what REAL aerial combat would be like. The player could control MUCH more aircraft systems (lights, radios, missile arming), which would make the gameplay more challenging and seperate the boys from the men.

We would start with the entire squad taking off from the carrier, fly for ten minutes (sometimes shorter, sometimes longer), and then enter the combat zone. Missiles would be manually armed, then locked on and fired. Ammo capacity would be limited, and the ammunition would change depening on the mission role (such as in Time Limit). We would also start with a single aircraft only (which would be our "baby" for the first four missions or so), and then unlock more as the game progresses.