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Acepedia

"This is just insane from start to finish!"
Hans Grimm

ACES is the 27th and penultimate campaign mission of Ace Combat 5: The Unsung War. The Kestrel Fleet discovered the Grey Men's ultimate plans, and launched Razgriz Squadron to destroy the Strategic Orbital Linear Gun's control devices in Sudentor, North Osea.

Briefing

Pops: We've decoded the disc that the "Major" brought back with her. It contained the blueprints for a "Mass Retaliation Weapon," code name "V2," a far more powerful weapon than the two tactical nukes that the Belkans used in the last war. It was never fully developed at the time, but it appears that they've secretly completed its construction in the 15 years since the war. The V2 is a MIRV missile...it could wipe out half of all the large cities in either Osea or Yuktobania. So where would they deploy it? It had to be in the SOLG, which was also secretly completed and is now operational. After all, it was built to function as an orbital platform for such weapons in the first place. The SOLG itself is unmanned--we know it's controlled from the ground, but we didn't know where. Then, the intelligence vessel Andromeda tracked down the origin of "Schenze's" transmissions to the Arkbird. It's in the former South Belka, a state entrusted to Osean rule and now called North Osea. To be more precise, the transmissions originated from an experimental facility owned by Gründer Industries, the manufacturer of the weapons we use. The president of Gründer has sworn allegiance to Osea, but in truth, he was a secret member of the "Grey Men." Under the guise of their "experimental facility," they are actually digging a gigantic tunnel under the mountain range that runs along the border dividing North and South Belka. Their ultimate goal is to reunite the two Belkas. And in that tunnel...

Briefing Officer: The Kestrel just took a missile hit! Enemy unknown. We can't identify it in time! Additional missile approaching! Razgriz, launch immediately and gain altitude to escape!

Objectives

Initial

At the start of the mission, the player will be joined by many new allies on the flight to Sudentor. Upon arriving at the facility, the player must destroy all opposing forces to allow friendly helicopter and tank units to capture the facility. Pillboxes, gun towers, tanks, and one SAM are all marked as TGT and must be destroyed. Optional enemies are also present, including many enemy aircraft.

Partway through the mission, Allen C. Hamilton will enter the airspace as a named ace. He cannot be shot down; if the player damages his aircraft enough, he will be out of the battle until the Mission Update.

Mission Update

After all forces capture the facility and begin opening the tunnel entrance, an in-flight briefing will explain that the tunnel is many miles long and the player must fly through it and escape on the other side, destroying one of the SOLG's control cores along the way. Hamilton will chase down the player and fire on them if they fly too slow, but the tunnel has many turns as well as obstacles along the way, including the opening shutters.

After the player destroys the SOLG control core, they must survive a head-on pass with Bartlett (who came in from the other side to destroy the other core) and escape the tunnel. The shutters will begin to close, and along with more obstacles as well as Hamilton from behind, enemy planes will appear in front of the player and fire on them.

The mission is successful when the player escapes the tunnel.

Enemy Lists

The following enemy lists are taken from the Ace Combat 5: The Unsung War Perfect Guide.[1]

Standard Units

Section Unit Points Count Notes
Initial Icon-AirEnemy Su-27 480 1
Icon-AirEnemy Typhoon 700
Icon-AirEnemy F/A-22A 760
Icon-AirEnemy Su-47 760
Icon-AirEnemy MiG-1.44 "HAMILTON" 760 1 [note 1]
Icon-GroundTGT SAM 120 1
Icon-GroundTGT TANK 150 5
Icon-GroundTGT GUN TOWER 200 6
Icon-GroundTGT PILLBOX 250 3
Icon-GroundEnemy HANGAR 1000 1 [note 2]
Icon-GroundEnemy DESTROYER 1100 1
Icon-GroundEnemy STORAGE 80 2
Icon-GroundEnemy OIL TANK 110 2
Icon-GroundEnemy CRANE 160 1
Mission Update Icon-AirEnemy Su-47 760 3
Icon-GroundTGT CORE 2000 1

Special Units

The following unit only shows up after the player completes the campaign at least once. It will appear on Normal difficulty in both campaign and Free Mission.

Unit Points Notes
Icon-AirEnemy Su-37 "YELLOW" 1800 [note 3]

S Rank

Earning an S rank on this mission requires earning 15,000 points.[2] Without including the enemy planes in the tunnel, the player should earn at least 13,000 points before entering the tunnel since the CORE awards 2,000 points. The only way to accomplish this is shooting down the aircraft that have infinite respawns—the Typhoons, F/A-22s, and Su-47s—before entering the tunnel.

Debriefing

--Emergency transmission from Central.

STORM AND LIGHTNING CEASED
STAR CONFIRMED SILENCED

Gallery

Trivia

  • A glitch is present in this mission that allows the player to complete the mission without doing the latter half of the tunnel flight:
    1. After the tunnel entrance opens, do not go inside. Instead, fly due north towards the tunnel exit. The SOLG will continue to fire, but will not damage the player.
    2. After the environment changes to snowy with a blue fog, locate the tunnel exit and fly very close to it, but do not fly inside. The trigger will be activated when Bartlett says: "I'll be passing you by head-on at full speed, all right? Break right on the count of three."
    3. Fly back to Sudentor and fly inside the tunnel entrance, continuing the mission normally.
    4. Upon destroying the SOLG control core, the mission will be automatically completed.
  • If the player tries to perform a U-turn in the tunnel before passing by Bartlett, they will crash into the tunnel entrance, which closed behind them. Interestingly, Hamilton—who the player would have already passed when making their U-turn—will reappear behind the closed shutter and fire on the player through it.[3]
    • The entrance closing behind the player creates the possibility that Bartlett could not escape the tunnel and crashed into it. However, Bartlett's actual fate is left ambiguous in the game, since the player is not supposed to make a U-turn and return to the entrance.
  • Instead of staying to support the player, the friendly fighters all exit the combat area after their introduction.
  • A building with the words "Namco Hometek" on it is located southwest of the tunnel entrance in Sudentor.
  • A glitch with collision detection allows the player to destroy Hamiltons plane, the easiest way to do this is attack Hamilton as he is coming at you head on with a missile salvo enough to destroy 2 planes such as 2 QAAMs assuming they all hit, Hamiltons plane will catch fire and explode normally and the player will be credited for shooting him down twice, this does not effect his reappearence in the tunnel.

Footnotes

  1. Hamilton cannot be completely shot down, but the player will still get the points for damaging his aircraft to a certain point. In the ACES tunnel, Hamilton is invincible.
  2. This is one of the five special ADF-01 FALKEN hangars. Destroying this hangar and completing the mission will help the player progress towards unlocking the FALKEN.
  3. YELLOW is protected between two Su-47s. Even if the player locks on to YELLOW, their standard missiles will hit the Su-47 in front or behind it. The player must use multi-lock missiles such as the XMAA or XLAA to shoot down YELLOW.

References

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