Acepedia
Acepedia
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{{DISPLAYTITLE:''Ace Combat: Joint Assault''}}
{{Game Info Box
 
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{{WPIcon}}{{Notice|This game is no longer available for digital purchase on the PlayStation Store.}}
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{{Cleanup}}
|image = [[File:Ace Combat Joint Assault.png|300px]]
 
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{{Game
|Tagline = undefined
 
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| image = Joint Assault Box Art North America.jpg
|Developer = undefined
 
 
| tagline = Unite as one, fly over reality.
|Publisher = undefined
 
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| subbar = [[/Aces|Aces]] · [[/Aircraft|Aircraft]] · [[/Emblems|Emblems]] · [[/Medals|Medals]] · [[/Missions|Missions]] · [[/Parts|Parts]]
|Game modes = undefined
 
 
| altnames = ''Ace Combat X<sup>2</sup>: Joint Assault''
|ESRB = T
 
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| esrb = T
|Platform = undefined
 
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| pegi = 12
|Media = undefined
 
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| cero = A
|website = http://www.namcobandaigames.com/games/acecombatja
 
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| acb = PG
|title = Ace Combat: Joint Assault
 
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| developer = [[Access Games]]<br/>[[Project Aces]]
|tagline = Unite as one, fly over reality.
 
|developer = [[Namco Bandai]]
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| publisher = [[Bandai Namco Entertainment|Bandai Namco Games]]
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| release = {{sup|{{wp|Japan|JP}}}} August 26, 2010 <ref name="AccessGamesListing">{{Cite web|url=http://www.accessgames.co.jp/en/products/ace_combat_x2_joint_assault.html |title=ACE COMBAT X2 JOINT ASSAULT |author=[[Access Games]] |website=[http://www.accessgames.co.jp/en/ ACCESS GAMES INC. English] |access-date=22 April 2018}}</ref><br>{{sup|{{wp|North America|NA}}}} August 31, 2010 <ref name="IGNPreview">{{Cite web|url=http://www.ign.com/articles/2010/07/29/ace-combat-joint-assault-preview |title=Ace Combat:: Joint Assault Preview |author=Gies, Arthur |website=[http://www.ign.com/ IGN] |date=29 July 2010 |access-date=22 April 2018}}</ref><br>{{sup|{{wp|PAL region|PAL}}}} September 24, 2010 <ref name="EurogamerGold">{{Cite web|url=https://www.eurogamer.net/articles/2010-09-06-a-new-psp-game-is-coming-out |title=A new PSP game is coming out |author=Yin-Poole, Wesley |website=[https://www.eurogamer.net Eurogamer.net] |date=6 September 2010 |access-date=22 April 2018}}</ref>
|publisher = [[Namco Bandai]]
 
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| modes = [[Campaign]]<br/>[[Free Mission]]<br/>Multiplayer
|JP_release = August 26, 2010
 
 
| platform = {{wp|PlayStation Portable}}<br/>{{wp|PlayStation Vita}}
|US_release = August 31, 2010
 
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| media = UMD<br/>Digital download (removed)
|modes = Single-player <br/>
 
 
| website = [http://www.acecombat.jp/x2/ Japanese website]
Multi-player <br/>
 
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}}
Online Multiplayer
 
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'''''Ace Combat: Joint Assault''''' is a 2010 flight simulation game developed by [[Namco Bandai]]. It was released in Japan, Europe, and North America in 2010, and is known as''' '''''Ace Combat X<sup>2</sup>: Joint Assault'' in its home country. It is the first full game to take place in the real world.
|platform = PlayStation Portable
 
|media = UMD}}The newest addition to the Ace Combat 'X' series, '''Ace Combat: Joint Assault''', otherwise known in Japan as '''Ace Combat X2: Joint Assault''', is the first in the series to be set in the [[Earth|real world]] rather than [[Strangereal]]. Ace Combat: Joint Assault features 44 aircraft, the second largest amount in the series([[AC5]] has 53), 2 of which are of World War 2-era and 1 which is not a fighter aircraft at all. Ace Combat: Joint Assault is actually set in the year it was released (2010), and it is semi-realistic.
 
   
==Storyline==
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==Gameplay==
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''Joint Assault'' retains the basic gameplay from its predecessor, but with significant additions and alterations. Aerial combat adopts a visual system called "Enhanced Combat View" to alter the perspective of enemy aircraft close to the player, altering their size to make them appear much closer as a precursor to [[Close Range Assault|Dogfight Mode]] from ''[[Ace Combat: Assault Horizon]]''. The arsenal of weapons from ''Skies of Deception'' has been greatly enlarged: basic missiles are divided into Standard, High Accuracy, Lightweight, and Heavyweight types tailored for different situations, with various benefits and drawbacks.
   
The player takes on the role of a rookie pilot in [[Martinez Security|Martinez Security's]][[Antares Squadron|&nbsp;Antares Squadron]]. During a joint training session with the [[United States Navy]] and the [[wikipedia:Japan Maritime Self-Defense Force|Japan Self-Defense Force]], the squadron are alerted to a massive hostile attack on [[wikipedia:Tokyo|Tokyo]]. There they encounter the [[Valahia]], a surprisingly well-funded group of extremists from former Warsaw Pact nations. [[Antares Squadron]] and fellow [[Martinez Security]] unit [[Varcolac Squadron|Rigel Squadron]] are able to fend off the initial attack and drive out the Valahia's [[Spiridus]] flying airbase. However, the Valahia's leader [[Nicolae Dumitrescu]] convinced Rigel Squadron to defect and join him during the second wave of attacks, promising better wages. Despite being left alone, the Antares Squadron managed to drive the [[Valahia]] out of Tokyo, shooting down one of the Valahia's [[Orgoi]] flying airbases in the process.
 
 
In response to the attacks, the global community founded the [[International Union Peacekeeping Force]] (IUPF) comprised primarily of PMCs such as Martinez Security. This special task force would pursue and destroy the Valahia. The Antares Squadron led the pursuit, taking out Valahia targets across the Middle East and the Balkans. The squadron would also encounter and fight their former allies, now part of the [[Varcolac Squadron]].
 
 
The IUPF eventually tracked the Spiridus to [[wikipedia:London|London]], and the Antares Squadron shot it down before it could destroy the city. An angered Dumitrescu then announced to the world that he had captured and reactivated a number of former Soviet nuclear silos, aiming to launch nuclear attacks at the [[United States of America|United States]]. After fighting their way through a land-based [[Balaur]] railgun and another encounter with the Varcolac Squadron, the Antares Squadron managed to infiltrate the missile silos and destroy their command facilities to prevent their launch. Although Dumitrescu died in the facility's destruction, the squadron learns that this had all been part of a plan instigated by prominent insurance company CEO [[Andre Olivieri]]. The [[Valahia]] were actually ordered eliminated on Olivieri's orders after they decided to follow their ideology and betray him, removing any opposition to a plan Olivieri called the "[[Golden Axe Plan|Golden Axe]]." This plan would culminate in a full-scale attack on [[wikipedia:San Francisco|San Francisco]].
 
 
Realizing that the rest of the IUPF were also in on this plan, Martinez Security dispatched the Antares Squadron to the western United States to stop Olivieri's plan from succeeding. On the way, they would destroy a number of Orgoi flying airbases as well as another model of the Spiridus before defending San Francisco from a massive ground and naval attack by the [[Golden Axe Plan Private Army]]. Antares Squadron also faced the Varcolac Squadron for the last time over San Francisco, finally shooting them down for good. Despite flying new [[GAF-1 Varcolac]] superplanes, Antares prevailed before destroying the gates to Olivieri's underground data center.
 
 
It is revealed that Olivieri had funded both the Valahia and the [[IUPF]], as well as orchestrating the conflict in which the game's story takes place. The Valahia attacks on global financial centers such as Tokyo and London would vastly expand the market for his insurance policies specifically tailored to damages caused by war or terrorism. After seeing windfall profits, he then sold that business off to another company before plotting the attack on San Francisco as part of his Golden Axe Plan. The crisis this would cause within the insurance industry itself would allow Olivieri to gain a monopoly on the insurance market. Fortunately, the actions of the Antares Squadron exposed these plans to the world.
 
 
==Special Missions==
 
Ace Combat X2 is the first to feature Ad-Hoc and Infrastructure Gameplay, allowing the player to play a campaign with other players from around the world. It also features 2 'X' operations, SP01 Operation X and SP02, Ace of Aces.
 
 
==Innovations & Differences==
 
[[File:Ace Combat Joint Assault Su-27 Flanker on Egypt.jpg|thumb|230px|A released screen-shot in-game of a [[Su-37 Terminator]] flying over the Great Pyramids of Egypt]]
 
===Cutscenes===
 
 
*The storyline is narrated by 'BNN', the Ace Combat version of 'CNN'.
 
*The cutscenes in the game are a mix between pre-rendered videos, like that of AC 5&6 and still life, like that of AC04 & its predecessor, ACX.
 
 
===Aircraft===
 
===Aircraft===
 
{{Main|Ace Combat: Joint Assault/Aircraft|Tuning|Ace Combat: Joint Assault/Parts}}
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''Ace Combat: Joint Assault'' includes an arsenal of 44 playable aircraft, far exceeding the total from the previous game. Unlike the previous game, they are organized according to country of origin, beginning with [[United States]] aircraft. All aircraft can be upgraded with the [[Tuning]] system, which has been upgraded to be available for all aircraft instead of being limited to fictional jets, as with ''[[Ace Combat X: Skies of Deception]]''. Parts from four categories (Engine, Wing, Armor, and Avionics) can be purchased and installed to increase performance at the cost of negatively affecting other parameters.
   
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New additions to the game include the [[F6F-5 Hellcat]] and [[A6M5 ZERO]] propeller aircraft from World War II, which may be unlocked as postgame bonuses. A civilian aircraft, the [[747 200B]] airliner of {{wp|Boeing}} is the main aircraft for a particular mission in the main Campaign, and the main original fighter introduced in the game is the [[GAF-1 Varcolac]]. Fictional jets from ''Skies of Deception'' such as the [[YR-302 Fregata]], [[XFA-24A Apalis]], and longstanding aircraft including the [[ADF-01 FALKEN]] are also featured, but at a much greater cost than in previous titles.
*43 aircraft, with the exception of the [[747-200B]], can be tuned, however only certain parts will be available for each aircraft, including the 'tunable' aircraft introduced in [[Ace Combat X: Skies of Deception]]. All parts are immediately available (bought) after unlocking and can be sold for cash.
 
*The [[Fenrir]] is included in the game, but it is not the super-fighter of the actual game, which has a new superplane, the [[GAF-1 Varcolac]], which is commented to look like a cross between the [[XFA-24A Apalis]] and the [[MiG-31 Foxhound]].
 
*The player may now customize both their primary and secondary loadouts, though the player must first unlock the other weapons by progressing through the game with their specific aircraft before purchasing them, the more the primary weapon used, the more unlocks for the primary slot; the more the secondary weapon used, the more unlocks for the secondary slot.
 
*Ace Combat X2 is the first game that lets you choose between using 2 SP weapons or 2 Primary weapons.
 
*The [[A6M Zero]] & [[F6F-5 Hellcat]], both [[wikipedia:World War II|World War II]] fighter aircraft, can be unlocked by the player.
 
*You can change your emblem for any of the 120 emblems you may unlock in the game, 10 of the emblems reuses all aces in Ace Combat.
 
*An aircraft's altitude can affect how fast it goes (unlike from before wherein the plane will go faster when it is closer to the operational ceiling).
 
*The way the aircraft were grouped in the hangar menu are different from ''[[Ace Combat X]]'' (by manufacturer/ country using it).
 
*The parts list has been changed from 5 category (Engine, Wings, Armour, Weapons & Cockpit) into 4 category (Engine, Wings, Armour & Avionics). The weapons such as Extra Ammo/Extra Hardpoints are found under the Wing category.
 
*The LSWM, from ACX can destroy an area as large as the Puna Plains Air Base from ACX. However,in ACX2, it only destroys the area within its bluish-green cloud, no longer making it a WMD.
 
   
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Aircraft contain six available colors for selection, which are unlocked as a [[Kill Rate Gauge]] is filled by continuously destroying targets and completing missions with a certain jet. The colors available range from a basic colorway modeled after existing production aircraft, to special colors from ''Ace Combat X'' and "legacy" liveries lifted from past games, such those used by the [[Espada Squadron]] and [[Mobius 1]]. Other colors are cultural references to other Namco series and real life subjects, such as the Japanese armed forces and ''tokusatsu'' shows.
===Gameplay===
 
   
 
===Multiplayer===
*Similar to the Allied Support system employed in [[Ace Combat 6: Fires of Liberation]], Joint Assault makes use of the ''Joint Assault Mission System, ''which breaks the operating forces into teams, and decisions made in one operation can affect the other: for example, the player is in Team A, which is tasked to eliminate a group of helicopters near Team B's path. If the choppers go down, then Team B will proceed to advance into enemy territory, and knock out the AA defenses.
 
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The multiplayer component from ''Ace Combat X'' makes a reappearance, but has been modified to be compatible with both Ad-Hoc and Infrastructure modes, allowing players to engage in campaign missions or competitive sessions from anywhere in the world.
*As aforementioned, Joint Assault marks a radical change due to its setting change: Joint Assault takes place in modern Earth, featuring actual locations, such as San Francisco, Egypt and Midway Island. Midway is the location of [[Sand Island]] AFB, the World War II airbase that became of basis for [[Ace Combat 05: The Unsung War|The Unsung War]]'s [[Sand Island]].
 
*Gameplay does not slow down even though there is more memory inserted in the UMD, unlike [[ACX| ACX.]]
 
*You can choose one of 4 operators at the beginning of the game, two male and two female, each with their own voice.
 
*''[[Ace Combat X2]]'' is the first AC series game to include a tutorial at the start as part of the actual campaign.
 
*Graphics have been improved from Ace Combat X.
 
===Missions===
 
[[List of missions in Ace Combat: Joint Assault|List of Missions in Ace Combat: Joint Assault]]
 
   
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==Plot==
[[File:500x ace combat joint assault-pspscreenshots26654f-14d snp0048.jpg|thumb|F-14D over Midway atoll.]]
 
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{{Main|Valahia Crisis|Golden Axe Plan}}
*You can fight up to 6 (2 [[Spiridus]] and 4 [[Orgoi]]) airborne fortresses from 5 different locations.
 
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The plot of ''Joint Assault'' takes place in late 2010 and early 2011,{{Ref|ACJA-Date|[[:File:AceCombat year evidence.jpeg]].}} during the {{Wp|Great Recession}}. The story opens with the private military company [[Martinez Security]] participating in a military exercise with the [[United States Navy]] Seventh Fleet and [[Japan Self-Defense Forces]] in the Pacific Ocean. [[Antares One]], an experienced air force pilot and new arrival to the [[Antares Squadron|M42 Antares Squadron]], undergoes improvised training at the event by destroying unmanned aircraft with the [[Rigel Squadron]], only for the Navy to receive a message that [[Japan]] is under attack by unknown forces.
*Instead of the Star units and other Aces of ACX, ACX2 makes use of 'Named Units' which are just extra characters.
 
*The player can pilot a [[Boeing 747-200B]] during a specific mission in which you must transport Olivieri through a canyon.
 
*One mission where there involves a jamming station has the same effect on the radar map as in ''[[Ace Combat X: Skies of Deception]]''. However, the target blips can still be seen, unlike in ACX.
 
   
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Antares destroys all aircraft preparing to join the attack over [[Midway Island]], and Martinez is sent to [[Tokyo]] to halt an airborne assault led by a giant aircraft, the [[Spiridus]], which they fend off after disabling its [[Balaur|onboard railgun]]. Following the incident in the capital, an Eastern European terrorist organization called the [[Valahia]] announces itself as the perpetrator of the attack, and launches a wide offensive to attack Tokyo once more. Collaborating with the Seventh Fleet and the [[Japan Self-Defense Forces]], Antares repels the attacks and destroys an [[Orgoi|agile airship]] over Tokyo, putting an end to the crisis in Japan.
===Music===
 
   
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A businessman named [[Andre Olivieri]], whose [[Olivieri Life Insurance|insurance company]] narrowly survived the Great Recession, approaches the global community to finance a coalition of private military companies, the [[International Union Peacekeeping Force]], to hunt down Valahia. After Valahia leader [[Nicolae Dumitrescu]] bribes Rigel Squadron leader [[Milosz Sulejmani]] and his men into defecting to his group in the final Tokyo attack, Martinez joins the IUPF to clear their name and launches operations against Valahia forces across Europe and Asia, dispatching Antares and his men to [[Egypt]], the [[United Arab Emirates]] and Turkey to dismantle their efforts.
*Some songs are brought up from older Ace Combat games ([[Air Combat (PS1)|Air Combat]], [[Ace Combat 2]], [[Ace Combat 3: Electrosphere]]) and others are original.
 
===Features from other Ace Combat Games===
 
   
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During a mission against Valahia forces in the Croatian Adriatic Sea, Antares is lured into an ambush by Sulejmani and his men, now called the [[Varcolac Squadron]], but defeat them and drive them off. After the battle in Croatia, the Spiridus is deployed once more to attack the British capital of [[London]], but is heavily damaged by Antares. The ship's captain attempts to fire the Balaur against Westminster Palace, but the weapon malfunctions thanks to Antares' intervention, leading the Spiridus to sink in the River Thames. The team later destroys a stand-alone Balaur in Southern Romania and its guidance radar in Serbian Mountains, where they defeat Varcolac once more.
*Several blips on the radar are also brought up from [[Ace Combat Zero: The Belkan War|Ace Combat Zero]] and [[Ace Combat 6: Fires of Liberation|Ace Combat 6]], namely the area of the laser's path of [[Excalibur]] in Ace Combat Zero and [[Nimbus Missile]] impact area in Ace Combat 6.
 
*Same as Ace Combat Zero and Ace Combat 6, the game includes a retry from checkpoint. The retry saves in the closest phase the player reaches. However, the retry results in all points gained in the past phases being lost-for this reason, it is almost always a better option to retry from the beginning to get more credits rather than retry from checkpoint.
 
   
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After the destruction of the second Balaur, Antares One is personally hired by Olivieri to fly him in his personal Boeing [[747 200B]] airliner through the Turkish Mountains. As he speaks with an unidentified caller via phone over the ongoing crisis, Dumitrescu's men attempt to shoot down the plane, but Antares escapes the ambush and delivers Olivieri to an IUPF airfield. Becoming desperate, the Valahia attempt to transport nuclear fuel through a container ship in the Dardanelles, but are foiled by Martinez, who later act to stop Dumitrescu from launching nuclear missiles at the USA and Europe from an old Soviet missile silo in Turkmenistan.
===Money===
 
   
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In their third encounter, Varcolac is shot down by Antares and his team before they fly inside the silo itself to stop the missile launch, killing Dumitrescu as its infrastructure collapses. After the destruction of the complex, Burford discovers that Valahia was manipulated by Olivieri as part of a plot known as the [[Golden Axe Plan]], whose ultimate purpose is allowing Olivieri Life Insurance to reap profits from the global increase in demand for war insurance. Believing that Martinez would not condone actions against the IUPF's main funder, [[Fredric Burford]] and the M42 Squadron left the IUPF to stop Olivieri's plan.
*The flow of money is the slowest in Ace Combat X2 because of the new 'Weapon Cost' and 'Aircraft and Maintenance Cost' feature, which makes the game the hardest in terms of purchasing all aircraft. All weapons and their prices can be found in the VIEW DATA menu. An F-22A in Ace Combat Joint Assault costs about 300000 credits whereas in Ace Combat X, it costs about 51000 credits.
 
*All aircraft have had a price change from Ace Combat X. Some aircrafts have changes, such as the [[F-22 Raptor]], the [[ADF-01 FALKEN]] and the [[Fenrir]].
 
   
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Burford, his [[E-767]] aircraft Canopus and Antares arrived at Midway Island by their company ship, where Antares destroyed 4 Orgois manned by the [[Golden Axe Plan Private Army|private army]] hired by OLI sent to kill them. After receiving supplies from a resupply fleet allied with Martinez, the group move to the Western United States to eliminate Golden Axe Plan Private Army preparing to attack [[San Francisco]], taking over an airport in Sierra Mountains, Nevada and destroying a new Spiridus over Lake Tahoe with the aid of troops from Martinez's ground division, giving them a foothold to prepare for the upcoming attack.
==Aircraft==
 
{{main|List of aircraft in Ace Combat: Joint Assault}}
 
Ace Combat: X2 features the second largest amount of aircraft despite the limitations of the PSP, having a total of 44 aircraft, surpassing [[Ace Combat X: Skies of Deception]]. The game features a large amount of [[Ace Combat X2: Joint Assault Aircraft Parts List|Parts]] for tuning the aircraft also.
 
   
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Days after Antares' missions in the region, Olivieri's private army launches a large scale attack on San Francisco as the final stage of the Golden Axe Plan, causing the US Navy's Third Fleet to assist Martinez Security and successfully repels the attack. Sulejmani and his men appear flying the [[GAF-1 Varcolac]] fighter developed by OLI, and engages them in a final battle to prove their superiority. After his men are killed, Sulejmani suffers a mental breakdown and reveals his past as a child soldier, declaring that money would allow him to reclaim his lost life before charging Antares in a final assault that costs him his life.
Before each mission, the player can also select the paint scheme for their plane (but not the wingman's). Paint schemes are purely cosmetic and do not cost anything (unlike in [[Ace Combat 6]]). Each plane has six paint schemes:
 
*'''Standard Color''': The standard paint scheme is no longer the Strangereal color but the manufacturers' real life color.
 
*'''Special colors (3)''': The special paint schemes of Ace Combat X: Skies of Deception.
 
*'''Ace Combat X2 Special Color''': The special paint scheme of the aircrafts in Ace Combat X2.
 
*'''Belkan War and Fires of Liberation''': Most final paint schemes are colors of [[List of aces in Ace Combat Zero|Belkan Ace Squadrons]] and [[List of aces in Ace Combat 6|Ace Conbat 6 aces]].
 
Most planes have paint schemes of ace from previous Ace Combat games. Besides the [[Mobius One]] color for [[F-22A Raptor|F-22A]], [[156th Tactical Fighter Squadron|Yellow Squadron]] for [[Su-37 Terminator|Su-37]], [[126th Tactical Fighter Squadron|Silber Team]] [[F-16C Fighting Falcon|F-16C]], [[Grabacr Sqaudron|Grabacr's]] [[S-32]], [[Huckebein]]'s [[MiG-21bis Fishbed|MiG-21bis]] (alternatively [[MiG-21-93 Fishbed|MiG-21-93]] for ACX due to the absence of the bis variant) (Special 2) and AC5's [[Zipang]] [[F-14D Super Tomcat|F-14D]] (Special 2) in ACX, among a few others, almost every plane's sixth available color is from a respective ace squadron from ACZ which are:
 
   
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[[Dog Bear Unit]], the allied unit that was previously assisted Antares, move to Olivieri Life Insurance's headquarters to secure the underground data center that contains information of the entire Golden Axe Plan. Antares launches a final attack and destroys the entrance wall to the building, killing a defiant Olivieri as he challenges them in front of the building and putting an end to the crisis.
*[[52nd Tactical Fighter Squadron|Rot]] ([[EF-2000 Typhoon|Typhoon]])
 
   
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==Soundtrack==
*[[8th Tactical Fighter Squadron|Grun]] ([[F/A-18E Super Hornet|F/A-18E]])
 
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The soundtrack of ''Ace Combat: Joint Assault'' was composed by longstanding members of the Namco Sound Team, including [[Keiki Kobayashi]] and [[Tetsukazu Nakanishi]]. Part of the soundtrack was composed by Turkish composer Inon Zur.
   
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==Development==
*[[51st Tactical Fighter Squadron|Indigo]] ([[JAS-39C Gripen|Gripen C]])
 
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{{Stub}}
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As of June 30, 2016, ''Joint Assault'' was removed from the PlayStation Store. Players could no longer purchase it digitally. However, players who already had purchased the game could still download it at any time.{{Ref|ACESWEB|[http://acecombat.jp Ace Combat official website].}}
   
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==Gallery==
*[[6th Tactical Fighter Squadron|Schwarze]] ([[MiG-31 Foxhound|MiG-31]])
 
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<gallery position="center" spacing="small">
 
 
Ace Combat X2 Joint Assault Japanese Version Trailer|Trailer #1
*[[4th Tactical Fighter Squadron|Schnee]] ([[F-14D Super Tomcat|F-14D]])
 
 
Ace Combat Joint Assault - Trailer 2|Trailer #2
 
 
Ace Combat Joint Assault - PSP - Gameplay Joint Assault Mission|Gameplay #1
*[[Dietrich Kellerman]] ([[F-4E Phantom II|F-4E]])
 
 
Ace Combat Joint Assault - PSP - Gameplay Enhanced Combat View|Gameplay #2
*[[Silber Squadron|Silber]] ([[F-16C Fighting Falcon|F-16C]])
 
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Joint Assault Trial Version.jpg|Japanese Trial Version logo
 
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Joint Assault Concept Art.jpg|Concept art
*[[Marcela Vasquez|Espada 2]] ([[Rafale M]])
 
 
</gallery>
 
*[[32nd Tactical Fighter Squadron|Sorcerer]] ([[F-15 S/MTD]])
 
 
*[[5th Tactical Fighter Squadron "Gault"|Gault]] ([[Su-47 Berkut|Su-47]])
 
 
*[[32nd Tactical Fighter Squadron|Wizard]] ([[YF-23A Black Widow II|YF-23]] and [[F-16XL]])
 
 
*[[Cipher]] ([[F-15E Strike Eagle|F-15E]])
 
 
A handful of Ace Combat 6 aces are also included, which are:
 
 
*[[9th Tactical Fighter Squadron "Strigon"|Strigon Team]] ([[Su-37 Terminator|Su-37]])
 
 
*Pegas ([[F-22]])
 
 
*[[Daniel "Windhover" Pollini|Daniel Pollini]] (F-16)
 
 
*Dama ([[F/A-18E Super Hornet|FA-18E]])
 
 
Other aces include:
 
 
* [[Varcolac Squadron]] from Joint Assault itself ([[MiG-1.44 MFI]], [[A-10A Thunderbolt II]], [[MiG-31 Foxhound]], [[Su-37 Terminator]] and [[GAF-1 Varcolac]])( color # 5 of respective planes)
 
 
The mascot aircraft of Ace Combat X2 are: an F-22 Raptor, an SU-37 Terminator, a Rafale M and an F-14D Super Tomcat. The super-fighter introduced in this game is the [[GAF-1 Varcolac]].
 
   
 
==Trivia==
 
==Trivia==
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*Contrary to common belief, ''Ace Combat: Joint Assault'' is not the first game to visit the real world, but ''[[Air Combat 22]]'' where a map of the world can be seen in the aircraft selection screen.
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*The game contains various aspects that would later reappear in ''Ace Combat: Assault Horizon'', such as thermobaric cruise missiles (the [[Hi-TASM]] and [[Trinity]]) and gameplay elements focused on close range combat (Enhanced Combat View and [[Close Range Assault]].)
 
*Cutscenes and briefings can be seen in Free Mission mode by completing the mission before it takes place.
 
*Pressing autopilot and the square (<span style="color:rgb(192,192,192);font-size:13.333333969116211px;line-height:20.981481552124023px;">□</span>) allows the player to lock their view onto a wingman or special ally that they must protect.
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*In the North American and Japanese releases of the game, no year is specified for the game's events.
   
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{{Reflist}}
*Ace Combat Joint Assault is most likely the predecessor of [[Ace Combat: Assault Horizon|Assault Horizon]] and not the successor of [[Ace Combat X]], due to taking place in the real world.
 
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{{Navbox/Ace Combat Games}}
*Technically, this game isn't the first time the Ace Combat series where the real world was the setting. That would go to [[Air Combat 22]].
 
 
[[ru:Ace Combat: Joint Assault]]
*The cutscenes and briefings can be seen in Free Mission mode by completing the mission before it takes place.
 
 
[[Category:Ace Combat: Joint Assault]]
*If you look closely at the Rafale M in the intro cutscene of Mission 21A/B, you will notice that plane has the paint scheme of Marcela Vasquez (''[[Espada 2]]''). This shows that Ace Combat X2 includes the paint schemes of the AWWNB ace squadrons from ''[[Ace Combat Zero: The Belkan War]]''.
 
*The cover art of Ace Combat X2 also has a resemblance to the cover art of ''[[Ace Combat Zero: The Belkan War]]''.
 
*The Japanese version includes 'Head First' and another song from [[Air Combat]] in the music player, which is played in mission SP01 Operation X.
 
*One Avionics part: 'ACE's Amulet' has the ability to "magically" repair the aircraft it is placed in. However, it only repairs up to a certain point. The repair section are 1%-38%, 39%-69%, 70%-90%, an 91%-99%.
 
*Just as [[Ace Combat Zero]] is close to the [[References to Arthurian mythology in Ace Combat Zero|Arthurian Legend]], Ace Combat X2 is close to Romanian Mythology.
 
*Pressing autopilot and the square (<span style="color:rgb(192,192,192);font-size:13.333333969116211px;line-height:20.981481552124023px;">□</span>) allows the player to lock their view onto a wingman/special ally that he has to protect .
 
*Ace Combat X2 is the first to include a superweapon in the earliest stages of the game:
 
 
#'''Mission 'Bird Hunt' '''of Ace Combat X2 features the [[Spiridus]] (mission 2).
 
#'''Mission 'Rendezvous'''' of Ace Combat 5 features the [[Scinfaxi]] (mission 5).
 
#'''Mission 'Deep Strike' '''of Ace Combat 04 features the Stonehenge (mission 7).
 
 
*Oddly, the bosses of the game somehow fly like computer controlled drones:
 
''[[Orgoi]] ''can move sideways, a maneuver that only it can do. [[Spiridus]] can do the Cobra Maneuver and stay at a 90 degree incline at the same spot, making it the largest Airborne Fortress to still be maneuverable.
 
[[Milosz Sulejmani]] and the aces from mission SP02 can do the same maneuvers as the ''[[Spiridus]]'' and can also make moves done by the [[Alect Squadron]] in the Fenrir from ''[[Ace Combat X: Skies of Deception]]'' (such as stop in mid-air and move in a different direction).
 
*Mission SP02 is unlocked by completing all single-player missions on Ace Mode (including SP01)
 
*Ace Mode is unlocked by completing all single-player missions except missions SP01 & SP02.
 
*Mission SP01 is unlocked by completing all single-player missions on Hard mode.
 
*In the 2nd Battle of Tokyo, the Orgoi and the Viggens protecting it seem to resemble [[Hresvelgr|Operation Valkyrie]] of [[Ace Combat Zero|Ace Combat Zero.]]
 
*Ace Combat Joint Assault is the first game that lets you choose an Operator in missions.
 
*Ace Combat X2 has almost all of the super-fighters from the series up to that point (except the AC3 planes, [[ADFX-02 Morgan|ADFX-01/02 Morgan]] and the [[CFA-44 Nosferatu]]).
 
 
==Multiplayer==
 
Joint Assault features the first Ad-hoc and Infrastructure campaign gameplay in the entire series. There are still the same multiplayer features as in Ace Combat X.
 
 
==Locations==
 
*'''Tokyo''': Battles in this city take place on the second and fifth missions of the game, also the first attack made by the [[Orgoi]] and [[Spiridus]] which are run by the [[Valahia]]. Antares squadron is deployed in a joint assault mission to defend Japan's capital when an attack from the Valahia changes their objectives and are ordered to attack the Orgoi.
 
*'''Izu Islands & Boso Peninsula''': Battles to protect the JSDF take place here.
 
*'''Midway Atoll''': After World War II, the airbase was supposed to be abandoned. Joint Assault changes that. The atoll was used as a training ground for [[Martinez Security]] [[M42 Squadron]], the Seventh Fleet & SDF. It is also the battle ground in mission 18, when 3 Orgoi's attempt to destroy M42 squadron and Canopus.
 
*'''Middle East''': One battle takes place near some of the most popular pyramids in Egypt to force the [[Spiridus]] from resupplying at the [[Valahia]] base located near the Nile River while Two battles takes place in the Dubai
 
*'''San Francisco''': Battles take place near the Golden Gate Bridge, to defend San Francisco from the attacks from the Golden Axe Plan. It is also the place where the Antares Squadron dogfights against the [[Varcolac Squadron]] with their [[GAF-1 Varcolac]] superplanes for the last time. Then Antares Squadron are ordered to destroy the underground Data Center of the Olivieri Life Insurance (and also have the chance to kill Olivieri himself with any weapon the player carries).
 
*'''United Kingdom: '''Battles takes place in London where [[Spiridus]] is battled for the second time.
 
*'''Romania: '''This area features fighting the Valahia`s superweapon the [[Balaur]] and the weather station-disguised radar sites in the Serbian Mountains.
 
*'''Turkmenistan:''' This is the area where you destroy the [[Valahia]]'s main H.Q.
 
*'''Turkey:''' This the area where you destroy a [[Mora Jamming Station|jamming station]] and later on, fly [[Andre Olivieri]] in a canyon in a 747.
 
 
==Trailers==
 
<gallery>
 
Video:Ace Combat X2 Joint Assault Japanese Version Trailer|Trailer #1
 
Video:Ace Combat Joint Assault - Trailer 2|Trailer #2
 
Video:Ace Combat Joint Assault - PSP - Gameplay Joint Assault Mission|Gameplay #1
 
Video:Ace Combat Joint Assault - PSP - Gameplay Enhanced Combat View|Gameplay #2
 
</gallery>
 
 
==External links==
 
*[http://www.acecombat.jp/x2/ Official Japanese Website]
 
 
*[http://www.namcobandaigames.com/games/acecombatja Official North American Website]
 
 
*[http://www.namcobandaigames.eu/product/ace-combat-joint-assault/psp Official European Website]
 
*[http://psp.ign.com/articles/106/1060003p1.html Ace Combat: Joint Assault Announced on IGN]
 
*[http://gameinformer.com/games/ace_combat_joint_assault/b/psp/default.aspx Screenshots from Game Informer]
 
 
==References==
 
<references/>
 
 
{{ACGames}}
 
[[Category:Games]]
 
[[Category:Ace Combat X2: Joint Assault]]
 
[[Category:Real World]]
 
[[Category:Ace Combat Earth]]
 

Revision as of 05:49, 30 January 2019

This game is no longer available for digital purchase on the PlayStation Store.
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Ace Combat: Joint Assault is a 2010 flight simulation game developed by Namco Bandai. It was released in Japan, Europe, and North America in 2010, and is known as Ace Combat X2: Joint Assault in its home country. It is the first full game to take place in the real world.

Gameplay

Joint Assault retains the basic gameplay from its predecessor, but with significant additions and alterations. Aerial combat adopts a visual system called "Enhanced Combat View" to alter the perspective of enemy aircraft close to the player, altering their size to make them appear much closer as a precursor to Dogfight Mode from Ace Combat: Assault Horizon. The arsenal of weapons from Skies of Deception has been greatly enlarged: basic missiles are divided into Standard, High Accuracy, Lightweight, and Heavyweight types tailored for different situations, with various benefits and drawbacks.

Aircraft

Ace Combat: Joint Assault includes an arsenal of 44 playable aircraft, far exceeding the total from the previous game. Unlike the previous game, they are organized according to country of origin, beginning with United States aircraft. All aircraft can be upgraded with the Tuning system, which has been upgraded to be available for all aircraft instead of being limited to fictional jets, as with Ace Combat X: Skies of Deception. Parts from four categories (Engine, Wing, Armor, and Avionics) can be purchased and installed to increase performance at the cost of negatively affecting other parameters.

New additions to the game include the F6F-5 Hellcat and A6M5 ZERO propeller aircraft from World War II, which may be unlocked as postgame bonuses. A civilian aircraft, the 747 200B airliner of Boeing is the main aircraft for a particular mission in the main Campaign, and the main original fighter introduced in the game is the GAF-1 Varcolac. Fictional jets from Skies of Deception such as the YR-302 Fregata, XFA-24A Apalis, and longstanding aircraft including the ADF-01 FALKEN are also featured, but at a much greater cost than in previous titles.

Aircraft contain six available colors for selection, which are unlocked as a Kill Rate Gauge is filled by continuously destroying targets and completing missions with a certain jet. The colors available range from a basic colorway modeled after existing production aircraft, to special colors from Ace Combat X and "legacy" liveries lifted from past games, such those used by the Espada Squadron and Mobius 1. Other colors are cultural references to other Namco series and real life subjects, such as the Japanese armed forces and tokusatsu shows.

Multiplayer

The multiplayer component from Ace Combat X makes a reappearance, but has been modified to be compatible with both Ad-Hoc and Infrastructure modes, allowing players to engage in campaign missions or competitive sessions from anywhere in the world.

Plot

The plot of Joint Assault takes place in late 2010 and early 2011,[4] during the Great Recession. The story opens with the private military company Martinez Security participating in a military exercise with the United States Navy Seventh Fleet and Japan Self-Defense Forces in the Pacific Ocean. Antares One, an experienced air force pilot and new arrival to the M42 Antares Squadron, undergoes improvised training at the event by destroying unmanned aircraft with the Rigel Squadron, only for the Navy to receive a message that Japan is under attack by unknown forces.

Antares destroys all aircraft preparing to join the attack over Midway Island, and Martinez is sent to Tokyo to halt an airborne assault led by a giant aircraft, the Spiridus, which they fend off after disabling its onboard railgun. Following the incident in the capital, an Eastern European terrorist organization called the Valahia announces itself as the perpetrator of the attack, and launches a wide offensive to attack Tokyo once more. Collaborating with the Seventh Fleet and the Japan Self-Defense Forces, Antares repels the attacks and destroys an agile airship over Tokyo, putting an end to the crisis in Japan.

A businessman named Andre Olivieri, whose insurance company narrowly survived the Great Recession, approaches the global community to finance a coalition of private military companies, the International Union Peacekeeping Force, to hunt down Valahia. After Valahia leader Nicolae Dumitrescu bribes Rigel Squadron leader Milosz Sulejmani and his men into defecting to his group in the final Tokyo attack, Martinez joins the IUPF to clear their name and launches operations against Valahia forces across Europe and Asia, dispatching Antares and his men to Egypt, the United Arab Emirates and Turkey to dismantle their efforts.

During a mission against Valahia forces in the Croatian Adriatic Sea, Antares is lured into an ambush by Sulejmani and his men, now called the Varcolac Squadron, but defeat them and drive them off. After the battle in Croatia, the Spiridus is deployed once more to attack the British capital of London, but is heavily damaged by Antares. The ship's captain attempts to fire the Balaur against Westminster Palace, but the weapon malfunctions thanks to Antares' intervention, leading the Spiridus to sink in the River Thames. The team later destroys a stand-alone Balaur in Southern Romania and its guidance radar in Serbian Mountains, where they defeat Varcolac once more.

After the destruction of the second Balaur, Antares One is personally hired by Olivieri to fly him in his personal Boeing 747 200B airliner through the Turkish Mountains. As he speaks with an unidentified caller via phone over the ongoing crisis, Dumitrescu's men attempt to shoot down the plane, but Antares escapes the ambush and delivers Olivieri to an IUPF airfield. Becoming desperate, the Valahia attempt to transport nuclear fuel through a container ship in the Dardanelles, but are foiled by Martinez, who later act to stop Dumitrescu from launching nuclear missiles at the USA and Europe from an old Soviet missile silo in Turkmenistan.

In their third encounter, Varcolac is shot down by Antares and his team before they fly inside the silo itself to stop the missile launch, killing Dumitrescu as its infrastructure collapses. After the destruction of the complex, Burford discovers that Valahia was manipulated by Olivieri as part of a plot known as the Golden Axe Plan, whose ultimate purpose is allowing Olivieri Life Insurance to reap profits from the global increase in demand for war insurance. Believing that Martinez would not condone actions against the IUPF's main funder, Fredric Burford and the M42 Squadron left the IUPF to stop Olivieri's plan.

Burford, his E-767 aircraft Canopus and Antares arrived at Midway Island by their company ship, where Antares destroyed 4 Orgois manned by the private army hired by OLI sent to kill them. After receiving supplies from a resupply fleet allied with Martinez, the group move to the Western United States to eliminate Golden Axe Plan Private Army preparing to attack San Francisco, taking over an airport in Sierra Mountains, Nevada and destroying a new Spiridus over Lake Tahoe with the aid of troops from Martinez's ground division, giving them a foothold to prepare for the upcoming attack.

Days after Antares' missions in the region, Olivieri's private army launches a large scale attack on San Francisco as the final stage of the Golden Axe Plan, causing the US Navy's Third Fleet to assist Martinez Security and successfully repels the attack. Sulejmani and his men appear flying the GAF-1 Varcolac fighter developed by OLI, and engages them in a final battle to prove their superiority. After his men are killed, Sulejmani suffers a mental breakdown and reveals his past as a child soldier, declaring that money would allow him to reclaim his lost life before charging Antares in a final assault that costs him his life.

Dog Bear Unit, the allied unit that was previously assisted Antares, move to Olivieri Life Insurance's headquarters to secure the underground data center that contains information of the entire Golden Axe Plan. Antares launches a final attack and destroys the entrance wall to the building, killing a defiant Olivieri as he challenges them in front of the building and putting an end to the crisis.

Soundtrack

The soundtrack of Ace Combat: Joint Assault was composed by longstanding members of the Namco Sound Team, including Keiki Kobayashi and Tetsukazu Nakanishi. Part of the soundtrack was composed by Turkish composer Inon Zur.

Development

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As of June 30, 2016, Joint Assault was removed from the PlayStation Store. Players could no longer purchase it digitally. However, players who already had purchased the game could still download it at any time.[5]

Gallery

Trivia

  • Contrary to common belief, Ace Combat: Joint Assault is not the first game to visit the real world, but Air Combat 22 where a map of the world can be seen in the aircraft selection screen.
  • The game contains various aspects that would later reappear in Ace Combat: Assault Horizon, such as thermobaric cruise missiles (the Hi-TASM and Trinity) and gameplay elements focused on close range combat (Enhanced Combat View and Close Range Assault.)
  • Cutscenes and briefings can be seen in Free Mission mode by completing the mission before it takes place.
  • Pressing autopilot and the square () allows the player to lock their view onto a wingman or special ally that they must protect.
  • In the North American and Japanese releases of the game, no year is specified for the game's events.

References

  1. Access Games"ACE COMBAT X2 JOINT ASSAULT". ACCESS GAMES INC. English. Retrieved on 22 April 2018.
  2. Gies, Arthur. "Ace Combat:: Joint Assault Preview". IGN. Published on 29 July 2010. Retrieved on 22 April 2018.
  3. Yin-Poole, Wesley. "A new PSP game is coming out". Eurogamer.net. Published on 6 September 2010. Retrieved on 22 April 2018.
  4. File:AceCombat year evidence.jpeg.
  5. Ace Combat official website.