Acepedia
Acepedia
(Remaking article by substituting contents of the AC04 assault record template)
 
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[[File:AC2medals.png|thumb|300px|All of the ace pilot medals]]
Ace Combat 2 introduces into the series enemy ace pilots. Marked as 'DANGER!' on the mission information viewer, these pilots not only have unique paintjobs and schemes on their aircraft, but they pose a greater challenge to players. As opposed to regular enemy pilots, enemy aces are more aggressive in their pursuits, more able to evade even the surest missile lock-ons, and may take more damage to defeat. Enemy aces can come as individual pilots, pairs of two, or groups of three or four. During combat, enemy ace pilots are identified by radar with their call-signs in addition to the aircraft they fly.
 
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''[[Ace Combat 2]]'' was the first ''[[Ace Combat]]'' game to introduce enemy [[ace]] pilots, also known as named aircraft. These aircraft are marked as "DANGER!" on the briefing screen before each mission. The player earns unique [[medal]]s for shooting them down. Obtaining all of these medals unlocks the Aircraft Viewer in the options menu, but this must be accomplished across multiple playthroughs since some aces appear in different mission paths.
   
  +
Below is a '''full list of enemy aces''' the player can face in ''Ace Combat 2''. Note that some of these aces are squadrons of aces and the player must shoot them all down to earn the medal.
Shooting down an ace pilot or squadron in ''Ace Combat 2'' is very lucrative as they're worth far more than regular enemy pilots; in some cases, four or five times as much. Downing enemy aces also awards a unique combat decoration/medal after completion of the level. Once every decoration or medal has been obtained, the Aircraft Viewer will be available in the Options menu.
 
   
  +
==List of Aces==
Note that the [[Z.O.E.]] aces will appear in succession, and the next Z.O.E. plane will appear only once its predecessor is shot down. For example, if you fail to shoot down the [[F-14A Tomcat]] Z.O.E. in the Sledgehammer mission, the F-14 will appear again in the Seagull mission. In order to face the ADF-01 Z.O.E. ace in the Fighter's Honor mission, the player must defeat every Z.O.E. in the first mission each one appears.
 
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{| class="wikitable" style="width:100%;text-align:center;"
 
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! #
[[File:AC2medals.png|thumb|All the Ace Combat 2 medals.]]
 
  +
! Aircraft
 
  +
! Callsign
== List of Ace Combat 2 Enemy Aces ==
 
  +
! Mission
 
  +
|-
'''Mission 2: Easy Money'''
 
  +
| 1×
 
1 x [[F-4E Phantom II]] "Superfly"
+
| [[F-4E Phantom II]]
  +
! Superfly
 
  +
| "[[Easy Money (AC2)|Easy Money]]"
Radar ID: SUPERFLY
 
  +
|-
 
Superfly is seen escorting the enemy's reconnaissance unit, and is positioned between the group of C-17s and the pair of E-767s. Superfly's F-4 Phantom is brightly colored yellow with orange and white stripes fanning out from where the fuselage meets the wings. The decoration for shooting down Superfly is a yellow star with orange trails.
+
| colspan="4" style="text-align:left;padding:3px 5px;" | Superfly is escorting the enemy reconnaissance unit, positioned between the [[C-17A Globemaster III|C-17A]]s and the [[E-767]]s. Superfly is worth $10,000.
  +
|-
 
  +
| 1×
Shoot-down Bounty: $10,000
 
  +
| [[MiG-29A Fulcrum]]
 
  +
! Ricochet
 
'''Mission 4A: Tin Castle'''
+
| [[Tin Castle (AC2)|Tin Castle]]
  +
|-
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | Ricochet is positioned with the other air units close to the castle. Ricochet is worth $12,000.
1 x [[MiG-29A Fulcrum]] "Ricochet"
 
  +
|-
 
  +
| 2×
Radar ID: RICOCHET
 
  +
| [[Su-25TM Frogfoot]]
 
  +
! D. Cowboy
Ricochet is part of the enemy's front line base aerial unit. Positioned close to the commandeered castle, Ricochet's MiG-29 is adorned with green and blue serrated stripes. Shooting down Ricochet will earn a decoration of a golden eagle carrying a black missile with a green octagon backing.
 
  +
| [[Opera House (AC2)|Opera House]]
 
  +
|-
Shoot-down Bounty: $12,000
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The two D. Cowboy aircraft appear over the enemy oil refinery. They are worth $12,000 each for a total of $24,000.
 
  +
|-
 
  +
| 2×
'''Mission 4B: Opera House'''
 
  +
| [[F-117A Nighthawk]]
 
  +
! Razorback
2 x [[Su-25 Frogfoot]] "D. Cowboy"
 
  +
| [[Midnight Assassin (AC2)|Midnight Assassin]]<br>[[Bear Tracks]]
 
  +
|-
Radar ID: D.COWBOY
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | In "Midnight Assassin", the two Razorback aircraft appear close to the E-767s. In "Bear Tracks", they appear alongside the aerial defense unit. They are worth $15,000 each for a total of $30,000.
 
  +
|-
The D. Cowboy pair of Su-25s is assigned to the defense of the enemy oil field and refinery. Their aircraft have a large silver stripe on the length of the fuselage, and dark blue wings that fade to white at the back edges. The decoration for defeating D. Cowboy is a gold horsehead medal on a gold star over a green ring.
 
  +
| 1×
 
  +
| [[F-14A Tomcat]]
Shoot-down Bounty: $12,000 x 2
 
  +
! [[Zone of Endless|Z.O.E. Captain]]
 
  +
| [[Sledgehammer]]
 
  +
|-
'''Mission 6A: Midnight Assassin'''
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The Z.O.E. Captain appears near the enemy's shipbuilding facilities and is worth $31,000.
 
  +
|-
2 x [[F-117A Nighthawk]] "Razorback"
 
  +
| 2×
 
  +
| [[F-16C Fighting Falcon]]
Radar ID: RAZORBACK
 
  +
! Tallman / Metal Sphere
 
  +
| [[Swordsmith]]
Like D-Cowboy, Razorback consists of two aircraft; dark brown F-117As with light beige canopies and wingtips. Razorback assists in escorting a pair of E-767s during the enemy's retreat from the area. In addition to the radar jamming from the E-767s, Razorback can fade in and out on the radar display. A silver, wild boar medal with a blue backing is awarded for downing Razorback.
 
  +
|-
 
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| colspan="4" style="text-align:left;padding:3px 5px;" | Tallman and Metal Sphere both appear in the aerial unit defending the production factory. They are worth $15,000 each for a total of $30,000.
Shoot-down Bounty: $15,000 x 2
 
  +
|-
 
  +
| 1×
 
  +
| [[MiG-31 Foxhound]]
'''Mission 6B: Bear Tracks'''
 
  +
! Stalker
 
  +
| [[Toy Box (AC2)|Toy Box]]
2 x [[F-117A Nighthawk]] "Razorback"
 
  +
|-
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | Stalker appears over the island's space center complex and is worth $20,000.
Radar ID: RAZORBACK
 
  +
|-
 
  +
| 2×
In this mission, Razorback belongs to the defense unit of the enemy's resource mine network in the mountains. Like in 'Midnight Assassin', they fade in and out on radar, and grant the same bounty and medal upon being shot down.
 
  +
| [[Rafale M|R-M01]]
 
  +
! Hangmen
 
  +
| [[Seagull (AC2)|Seagull]]
'''Mission 7: Sledgehammer'''
 
  +
|-
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The two Hangmen aircraft appear to the west, far behind the enemy fleet. They are worth $15,000 each for a total of $30,000.
1 x [[F-14A Tomcat]] "Z.O.E." (Captain)
 
  +
|-
 
  +
| 1×
Radar ID: Z.O.E.
 
  +
| [[F/A-18E Super Hornet]]
 
  +
! [[Zone of Endless|Z.O.E. Major]]
The Z.O.E. Captain is the first of the Z.O.E. squadron to be encountered. In a crimson red F-14, the Z.O.E. Captain is tasked with defending the enemy's shipbuilding facilities from an attack by allied B-1B bombers and their fighter escorts. Taking down the Z.O.E. Captain results in a gold medal centered in a red cross with flared ends.
 
  +
| [[Seagull (AC2)|Seagull]]
 
  +
|-
Shoot-down Bounty: $31,000
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The Z.O.E. Major appears above the westernmost group of enemy ships and is worth $32,500. If the player did not shoot down the F-14A Z.O.E. Captain in "Sledgehammer", the Captain will appear here instead of the Major.
 
  +
|-
'''Mission 9: Swordsmith'''
 
  +
| 1×
 
  +
| [[YF-22 Lightning II]]
1 x [[F-16C Fighting Falcon]] "Tallman" and 1 x [[F-16C Fighting Falcon]] "Metal Sphere"
 
  +
! [[Zone of Endless|Z.O.E. Colonel]]
 
  +
| [[Power Play (AC2)|Power Play]]
Radar ID: TALLMAN / M.SPHERE
 
  +
|-
 
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| colspan="4" style="text-align:left;padding:3px 5px;" | The Z.O.E. Colonel appears with the aerial unit defending the hydroelectric plant and is worth $36,000. If the player did not shoot down the Z.O.E. unit in Seagull, that unit will appear here instead of the Colonel.
Both Tallman and Metal Sphere fly F-16s in the aerial unit defending the enemy's main arms production factory. Tallman's aircraft is dark gray with three sets of three white stripes; two sets running vertical on the wings, the last going across the canopy. Metal Sphere's aircraft is painted the same, but with the colors swapped. Shooting them both down earns a medal with an encircled blue gem centered on a gray tri-radial.
 
  +
|-
 
  +
| 2×
Shoot-down Bounty: $15,000 x 2
 
  +
| [[Tornado F3]]
 
  +
! Max / Goose
 
  +
| [[El Dorado (AC2)|El Dorado]]
'''Mission 10: Toy Box'''
 
  +
|-
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | Max and Goose appear leading the aerial units defending the missile silo base. They are worth $15,000 each for a total of $30,000.
1 x [[MiG-31 Foxhound]] "Stalker"
 
  +
|-
 
  +
| 3×
Radar ID: STALKER
 
  +
| [[Typhoon|EF-2000]]
 
  +
! D.R.2000
Stationed in the Comona Islands as part of the aerial unit defending a space center and shuttle launching complex, Stalker flies a MiG-31 with an angular dark red and black scheme over the entire airframe. Downing Stalker will result in receiving an engraved flame on an orange octagon with an eight-armed pinwheel backing.
 
  +
| [[Dark Star]]
 
  +
|-
Shoot-down Bounty: $20,000
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The three Death Rave 2000 aircraft appear escorting the [[C-5 Galaxy]] transports. They are worth $18,000 each for a total of $54,000.
 
  +
|-
 
  +
| 3×
'''Mission 11: Seagull'''
 
  +
| [[F-15E Strike Eagle]]
 
  +
! Xiao / Jian / Dao
2 x [[Rafale M]] "Hangmen" Squadron / 1 x [[F/A-18E Super Hornet]] "[[Zone of Endless|Z.O.E]]." (Major)
 
  +
| [[St. Elmo's Fire (AC2)|St. Elmo's Fire]]
 
  +
|-
Radar ID: HANGMEN / Z.O.E.
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | Xiao, Jian, and Dao appear leading the enemy aerial unit. They are worth $20,000 each for a total of $60,000.
 
  +
|-
The Hangmen and Z.O.E. Major both are among the many units providing aerial patrol for the enemy's aircraft carrier battle group. The Hangmen fly two R-M01s with a dense camo scheme comprised of various olive and dark green splotches. The Z.O.E. Major pilots a crimson red F/A-18E. Downing the former unlocks a large metallic medal on which, "Hangmen Also Die" is engraved; defeating the latter gives a medal similar to the one earned from the Z.O.E. Captain but with a beige circular backing.
 
  +
| 4×
 
  +
| [[YF-23 Black Widow II]]
Shoot-down Bounty: (Hangmen) $15,000 x 2 / (Z.O.E. Major) $32,500
 
  +
! F.F.F
 
  +
| [[Dead End]]
 
  +
|-
'''Mission 13: Power Play'''
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The Fox Force Four aircraft appear defending the enemy garrison. They are worth $22,000 each for a total of $88,000.
 
  +
|-
1 x [[YF-22 Lightning II]] "Z.O.E." (Colonel)
 
  +
| 1×
 
  +
| [[F-15S]]
Radar ID: Z.O.E.
 
  +
! [[Zone of Endless|Z.O.E. General]]
 
  +
| [[Kingpin (AC2)|Kingpin]]
The third of the Z.O.E. flies an F-22 in the crimson red color scheme. The Z.O.E. Colonel is within the unit tasked with preventing the allies from taking over a hydro-electric plant in the mountains, and like Razorback, can periodically evade radar. The medal for shooting down the Z.O.E. Colonel resembles the previous Z.O.E. medal but the backing is replaced by two crossed swords, and the flared ends have a yellow interior.
 
  +
|-
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The Z.O.E. General appears in front of the enemy headquarters and is worth $37,500. If the player did not shoot down the Z.O.E. unit in Power Play, that unit will appear here instead of the General. Whichever Z.O.E. unit appears here must be shot down to advance to the last two missions in the game.
Shoot-down Bounty: $36,000
 
  +
|-
 
  +
| 1×
 
  +
| [[ADF-01 FALKEN]]
'''Mission 14A: El Dorado (Alphaville branch)'''
 
  +
! [[Zone of Endless|Z.O.E. Commander]]
 
  +
| [[Fighter's Honor (AC2)|Fighter's Honor]]
1 x [[Tornado F3]] "Max" and 1 x [[Tornado F3]] "Goose"
 
  +
|-
 
  +
| colspan="4" style="text-align:left;padding:3px 5px;" | The Z.O.E. Commander appears in front of [[Fortress Intolerance]]. The aircraft the Commander is flying can fire missiles and guns backwards in addition to normal front-facing fire. The Commander is worth $45,000. If the player shot down a Z.O.E. aircraft other than the General in Kingpin, the next-highest Z.O.E. aircraft will appear here instead of the Commander.
Radar ID: MAX / GOOSE
 
  +
|}
 
Max and Goose lead the aerial units that belong to the enemy's missile silo base located among many buttes and rocky plateaus. Max's TND-F3 is royal blue with yellow down the centerline of the fuselage and on the wingtips. Goose's TND-F3 is emerald green with identical yellow accents. Taking down Max and Goose will earn an offset, six-pointed star medal in the colors of both their aircraft.
 
 
Shoot-down Bounty: $15,000 x 2
 
 
 
'''Mission 14B: Dark Star (Bellissima branch)'''
 
 
3 x [[EF-2000 Typhoon]] "Death Rave 2000"
 
 
Radar ID: D.R.2000
 
 
The trio of flamboyantly marked EF-2000s comprises the group known as Death Rave 2000. The fuselages of their aircraft are painted burgundy while their wings and canards have dark purple on the leading edges, gradually brightening to orange then yellow in the appearance of flames. Death Rave 2000 leads the enemy squadron that escorts the C-5 transport unit. Taking down Death Rave 2000 unlocks a medal of a triangular gem backed by an eight-pointed red star centered on another eight-pointed purple star.
 
 
Shoot-down Bounty: $18,000 x 3
 
 
 
'''Mission 15A: St. Elmo's Fire (Alphaville branch)'''
 
 
1 x [[F-15E Strike Eagle]] "Xiao" / 1 x [[F-15E Strike Eagle]] "Jian" / 1 x [[F-15E Strike Eagle]] "Dao"
 
 
Radar ID: XIAO / JIAN / DAO
 
 
The triple team of Xiao, Jian, and Dao each fly F-15Es that sport their respective Hanzi symbol on the left wing of their aircraft, while the right and tail wings display small triangles within vertical stripes. Xiao's F-15E is pale yellow, Jian's is aqua blue, and Dao's is light brown. They head an enemy aerial unit tasked with stopping an allied aircraft carrier group from transiting a channel. Beating them earns a medal of three swords symmetrically pointing to the center of a brown tri-radial engraved with the pilots' Hanzi symbols.
 
 
Shoot-down Bounty: $20,000 x 3
 
 
 
'''Mission 15B: Dead End (Bellissima branch)'''
 
 
4 x [[YF-23 Black Widow II]] "Fox Force Four"
 
 
Radar ID: F.F.F
 
 
The most numerous ace squadron is a group called Fox Force Four who all fly YF-23As that evade radar detection like Razorback and the Z.O.E. Colonel. The colors for each individual aircraft are pastel blue/blue/white, pastel pink/pink/white, pastel peach/peach/white, and pastel mint/mint/white. The pastel colors are on the fuselage and tail while the definitive and white colors reside on the wings. Fox Force Four is stationed at a snowy enemy garrison where aircraft are rallying for an attack on allied forces. Downing Fox Force Four unlocks a square medal with pink hearts in each corner connected by an orange and teal flowered star in the center.
 
 
Shoot-down Bounty: $22,000 x 4
 
 
 
'''Mission 19: Kingpin'''
 
 
1 x [[F-15S]] "[[Z.O.E.]]" (General)
 
 
Radar ID: Z.O.E.
 
 
Piloting a crimson red F-15S, the Z.O.E. General participates in the defense of the enemy's headquarters from the advancing allied forces. As of one the most challenging pilots encountered, shooting down the Z.O.E. General awards a new type of Z.O.E decoration with a medal centered in a red and yellow pentacross with flared ends, and gold leaves in between.
 
 
Shoot-down Bounty: $37,500
 
 
 
'''Mission 21: Fighter's Honor'''
 
 
1 x [[ADF-01 FALKEN]] "[[Z.O.E.]]" (Commander)
 
 
Radar ID: Z.O.E.
 
 
The final crimson red aircraft is the ADF-01 of the Z.O.E. Commander. Based at the Fortress Intolerance, the Z.O.E. Commander can fire missiles and guns forward or backward. Defending the enemy fortress among squads of highly capable F-15Ss, the Z.O.E. Commander is the most difficult challenge the enemy can put forth. Downing the ADF-01 will bestow the last and most unique Z.O.E. medal centered on an ice-white and red pentacross with flared ends, plus a full green laurel wreath backing.
 
 
Shoot-down Bounty: $45,000
 
 
==Trivia==
 
*"Superfly" is reference to the movie [https://en.wikipedia.org/wiki/Super_Fly_(1972_film) ''Super Fly''] (1972).
 
*"Ricochet" is reference to the movie [https://en.wikipedia.org/wiki/Ricochet_(film) ''Ricochet''] (1991).
 
*"D. Cowboy" are possibly a reference to the movie [https://en.wikipedia.org/wiki/Dude_Cowboy ''Dude Cowboy''] (1941).
 
*"Razorback" is reference to the horror film [https://en.wikipedia.org/wiki/Razorback_(film) ''Razorback''] (1984).
 
* "Tallman" and "Metal Sphere" are likely inspired by a horror film named [https://en.wikipedia.org/wiki/Phantasm_(film) ''Phantasm''] (1979). In the movie, main antagonist the Tall Man, a mysterious grave robber, uses metal spheres as one of his weapons.
 
* "Stalker" is reference to the movie [https://en.wikipedia.org/wiki/Stalker_(1979_film) ''Stalker''] (1979). Also "Stalker" shares some similarities with the later (or earlier in the timeline) Belkan [[Schwarze Squadron]], having the same aircraft and coloured in black/red camo.
 
*"Hangmen" is reference to the movie [https://en.wikipedia.org/wiki/The_Hangman_(1959_film) ''Hangman''] (1959).
 
* The "Max" and "Goose" squadron are likely a reference to the cult film [https://en.wikipedia.org/wiki/Mad_Max ''Mad Max''] (1979), where Max Rockatansky and his buddy Jim "Goose" Rains serve as officers of Police Main Force Patrol.
 
* The Death Rave 2000 squadron is a possible reference to the movie [https://en.wikipedia.org/wiki/Death_Race_2000 ''Death Race 2000''] (1975).
 
* "Xiao", "Jian" and "Dao" is reference to the movie ''[https://www.imdb.com/title/tt0109540/ Dao jian xiao]'' (1994).
 
* "Fox Force Four" are possibly a reference to [https://en.wikipedia.org/wiki/Pulp_Fiction ''Pulp Fiction''] (1994), where mention is made of a failed TV pilot titled "Fox Force Five".
 
*"Z.O.E." are possibly a reference to the movie [https://en.wikipedia.org/wiki/Killing_Zoe ''Killing Zoe''] (1994).
 
*Also [[Scarface Squadron]] is reference to the movie [https://en.wikipedia.org/wiki/Scarface_(1983_film) ''Scarface''] (1983).
 
   
  +
==Etymology==
  +
All of the named aircraft in ''Ace Combat 2'' are references to classic movies:
  +
*Superfly is named after the 1972 film ''{{Wp|Super Fly (1972 film)|Super Fly}}''.
  +
*Ricochet is named after the 1991 film ''{{Wp|Ricochet (film)|Ricochet}}''.
  +
*D.Cowboy is named after the 1941 film ''{{Wp|Dude Cowboy}}''.
  +
*Razorback is named after the 1984 film ''{{Wp|Razorback (film)|Razorback}}''.
  +
*Tallman and Metal Sphere are references to the 1979 film ''{{Wp|Phantasm (film)|Phantasm}}''. The film's main antagonist is known as the {{Wp|Tall Man (Phantasm)|Tall Man}} and uses metal spheres as one of his weapons.
  +
*Stalker is named after the 1979 film ''{{Wp|Stalker (1979 film)|Stalker}}''.
  +
*Hangmen is named after the 1959 film ''{{Wp|The Hangman (1959 film)|The Hangman}}''.
  +
*Max and Goose are references to the 1979 film ''{{Wp|Mad Max}}'' and two of its protagonists: Max Rockatansky and Jim "Goose" Rains.
  +
*Death Rave 2000 is named after the 1975 film ''{{Wp|Death Race 2000}}''.
  +
*Xiao, Jian, and Dao are named after the 1994 film ''{{Wp|The Three Swordsmen}}'', known as ''Dāo Jiàn Xiào'' in Mandarin.
  +
*Fox Force Four is a reference to the 1994 film ''{{Wp|Pulp Fiction}}'' which makes mention of a failed TV pilot titled "Fox Force Five".
  +
*Z.O.E. is named after the 1994 film ''{{Wp|Killing Zoe}}'', but Z.O.E. was later retconned into the [[Zone of Endless]] artificial intelligence.
  +
*The player's squadron, [[Scarface Squadron]], is named after the 1983 film ''{{Wp|Scarface (1983 film)|Scarface}}''.
   
 
{{Reflist}}
 
{{Reflist}}

Latest revision as of 17:33, 7 April 2019

AC2medals

All of the ace pilot medals

Ace Combat 2 was the first Ace Combat game to introduce enemy ace pilots, also known as named aircraft. These aircraft are marked as "DANGER!" on the briefing screen before each mission. The player earns unique medals for shooting them down. Obtaining all of these medals unlocks the Aircraft Viewer in the options menu, but this must be accomplished across multiple playthroughs since some aces appear in different mission paths.

Below is a full list of enemy aces the player can face in Ace Combat 2. Note that some of these aces are squadrons of aces and the player must shoot them all down to earn the medal.

List of Aces

# Aircraft Callsign Mission
F-4E Phantom II Superfly "Easy Money"
Superfly is escorting the enemy reconnaissance unit, positioned between the C-17As and the E-767s. Superfly is worth $10,000.
MiG-29A Fulcrum Ricochet Tin Castle
Ricochet is positioned with the other air units close to the castle. Ricochet is worth $12,000.
Su-25TM Frogfoot D. Cowboy Opera House
The two D. Cowboy aircraft appear over the enemy oil refinery. They are worth $12,000 each for a total of $24,000.
F-117A Nighthawk Razorback Midnight Assassin
Bear Tracks
In "Midnight Assassin", the two Razorback aircraft appear close to the E-767s. In "Bear Tracks", they appear alongside the aerial defense unit. They are worth $15,000 each for a total of $30,000.
F-14A Tomcat Z.O.E. Captain Sledgehammer
The Z.O.E. Captain appears near the enemy's shipbuilding facilities and is worth $31,000.
F-16C Fighting Falcon Tallman / Metal Sphere Swordsmith
Tallman and Metal Sphere both appear in the aerial unit defending the production factory. They are worth $15,000 each for a total of $30,000.
MiG-31 Foxhound Stalker Toy Box
Stalker appears over the island's space center complex and is worth $20,000.
R-M01 Hangmen Seagull
The two Hangmen aircraft appear to the west, far behind the enemy fleet. They are worth $15,000 each for a total of $30,000.
F/A-18E Super Hornet Z.O.E. Major Seagull
The Z.O.E. Major appears above the westernmost group of enemy ships and is worth $32,500. If the player did not shoot down the F-14A Z.O.E. Captain in "Sledgehammer", the Captain will appear here instead of the Major.
YF-22 Lightning II Z.O.E. Colonel Power Play
The Z.O.E. Colonel appears with the aerial unit defending the hydroelectric plant and is worth $36,000. If the player did not shoot down the Z.O.E. unit in Seagull, that unit will appear here instead of the Colonel.
Tornado F3 Max / Goose El Dorado
Max and Goose appear leading the aerial units defending the missile silo base. They are worth $15,000 each for a total of $30,000.
EF-2000 D.R.2000 Dark Star
The three Death Rave 2000 aircraft appear escorting the C-5 Galaxy transports. They are worth $18,000 each for a total of $54,000.
F-15E Strike Eagle Xiao / Jian / Dao St. Elmo's Fire
Xiao, Jian, and Dao appear leading the enemy aerial unit. They are worth $20,000 each for a total of $60,000.
YF-23 Black Widow II F.F.F Dead End
The Fox Force Four aircraft appear defending the enemy garrison. They are worth $22,000 each for a total of $88,000.
F-15S Z.O.E. General Kingpin
The Z.O.E. General appears in front of the enemy headquarters and is worth $37,500. If the player did not shoot down the Z.O.E. unit in Power Play, that unit will appear here instead of the General. Whichever Z.O.E. unit appears here must be shot down to advance to the last two missions in the game.
ADF-01 FALKEN Z.O.E. Commander Fighter's Honor
The Z.O.E. Commander appears in front of Fortress Intolerance. The aircraft the Commander is flying can fire missiles and guns backwards in addition to normal front-facing fire. The Commander is worth $45,000. If the player shot down a Z.O.E. aircraft other than the General in Kingpin, the next-highest Z.O.E. aircraft will appear here instead of the Commander.

Etymology

All of the named aircraft in Ace Combat 2 are references to classic movies:

  • Superfly is named after the 1972 film Super Fly.
  • Ricochet is named after the 1991 film Ricochet.
  • D.Cowboy is named after the 1941 film Dude Cowboy.
  • Razorback is named after the 1984 film Razorback.
  • Tallman and Metal Sphere are references to the 1979 film Phantasm. The film's main antagonist is known as the Tall Man and uses metal spheres as one of his weapons.
  • Stalker is named after the 1979 film Stalker.
  • Hangmen is named after the 1959 film The Hangman.
  • Max and Goose are references to the 1979 film Mad Max and two of its protagonists: Max Rockatansky and Jim "Goose" Rains.
  • Death Rave 2000 is named after the 1975 film Death Race 2000.
  • Xiao, Jian, and Dao are named after the 1994 film The Three Swordsmen, known as Dāo Jiàn Xiào in Mandarin.
  • Fox Force Four is a reference to the 1994 film Pulp Fiction which makes mention of a failed TV pilot titled "Fox Force Five".
  • Z.O.E. is named after the 1994 film Killing Zoe, but Z.O.E. was later retconned into the Zone of Endless artificial intelligence.
  • The player's squadron, Scarface Squadron, is named after the 1983 film Scarface.

References