Acepedia
Acepedia
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| date =
 
| date =
 
| location = [[Port Edwards]]
 
| location = [[Port Edwards]]
| summary = NEU sorties Fii and Nemo for a preemptive strike against Ouroboros. During the skirmish, Fii noticed Cynthia is one of the escorts of the Sphyrna and attempts to persuade her to return back to Neucom, but to no avail.
+
| summary = NEU sends Fii and Nemo on a preemptive strike against Ouroboros. During the skirmish, Fii spots Cynthia escorting the Sphyrna and attempts in vain to persuade her to return to Neucom.
   
'''''MA''': Awarded Automatically
+
'''''MA''': Awarded automatically.
 
}}
 
}}
 
{{mission
 
{{mission
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| location = Gulf of St. Ark
 
| location = Gulf of St. Ark
 
| summary = ''This hidden mission is only played if the player has shot down the [[UI-4053 Sphyrna|Sphyrna]] in under 1:30 minutes in mission 32.''
 
| summary = ''This hidden mission is only played if the player has shot down the [[UI-4053 Sphyrna|Sphyrna]] in under 1:30 minutes in mission 32.''
NEU recalls Fii and Nemo back to Megafloat to attempt and destroy the head of the Serpent Sphyrna for a second attempt. Before the mission ends, Cynthia appears to both NEU aces one last time before shot down by Nemo.
 
   
  +
Despite taking heavy damage, Sphyrna is still operational, so NEU recalls Fii and Nemo back to Megafloat for another attack on it. Before the mission ends, Cynthia engages the NEU aces one last time and is shot down by Nemo.
'''''MA''': Awarded Automatically
 
  +
 
'''''MA''': Awarded automatically.
 
}}
 
}}
 
{{mission
 
{{mission
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| date =
 
| date =
 
| location = Gulf of St. Ark
 
| location = Gulf of St. Ark
| summary = Neucom's pride and glory, Megafloat, has been destroyed by Night Raven. NEU aces Fii and Nemo avenge for Neucom and chop the head of the serpent Sphyrna.
+
| summary = Neucom's pride and glory, [[Megafloat]], is destroyed by the Night Raven. NEU aces Fii and Nemo avenge Neucom by finally destroying Sphyrna.
   
'''''MA''': Awarded Automatically
+
'''''MA''': Awarded automatically.
 
}}
 
}}
 
{{mission
 
{{mission
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| location = [[Geofront]] (St. Ark)
 
| location = [[Geofront]] (St. Ark)
 
| summary = ''Although this mission is numbered 37 in the game codes, it is played before mission 35.''
 
| summary = ''Although this mission is numbered 37 in the game codes, it is played before mission 35.''
With the Sphyrna destoryed, Rena/Night Raven and Dision/Aurora fly to Geofront. Nemo and Fii fly towards the Geofront Tunnel Network to hunt down the last of Ouroboros aces.
 
   
 
With the Sphyrna destroyed, Rena in the Night Raven and Dision in [[UI-4054 Aurora|Aurora]] flee to Geofront. Nemo and Fii enter the Geofront Tunnel Network to hunt down the last of Ouroboros aces.
'''''MA''': Awarded Automatically
 
  +
 
'''''MA''': Awarded automatically.
 
}}
 
}}
 
{{mission
 
{{mission
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| date =
 
| date =
 
| location = [[Geofront]] (St. Ark)
 
| location = [[Geofront]] (St. Ark)
| summary = NEU aces Fii and Nemo, with assistance of Simon(Hacking Night Raven's Aeon Generator), engage in a final dogfight with Rena and Dision, avenging Neucom and Fii's Sister, respectively.
+
| summary = Fii and Nemo, with some assistance from Simon (hacking the Night Raven's Aeon Generator), engage Rena and Dision in a final dogfight, avenging Neucom and Fii's Sister, respectively.
  +
'''''MA''': Awarded Automatically
+
'''''MA''': Awarded automatically.
 
}}
 
}}
 
|}
 
|}

Revision as of 20:17, 20 January 2014

Ace Combat 3 Opening Movie Japanese Version 44

The opening shot of the intro video from the original Japanese release of Ace Combat 3

Following is the list of missions in the uncut original version Ace Combat 3: Electrosphere. Upon its initial release, Electrosphere consisted of 52 missions but due to story branching, only 15 to 19 could be completed in a single playthrough.

Unlike in other games of the Ace Combat series, most missions could be completed with varying degrees of success. The message "Mission Accomplished" was awarded for fulfilling both mandatory (e.g. destroying all targets) and optional mission requirements (e.g. staying within time limit); "Mission Over", for only completing the former; and "Mission Failed", for crashing or being shot down, which led to a game over. Both "Mission Accomplished" and "Mission Over" prompted different dialogue from characters and, after certain missions, unlocked secret levels.

In the Mission Simulator mode, the missions are numbered hexadecimally. The same convention is used in this mission list.

Story arcs

File:Electrosphere story arc chart.png

A simplified chart of major story arcs in Ace Combat 3

The 52 missions of Ace Combat 3 can be grouped into nine major story arcs, separated by plot-relevant decisions that result in shifts of the player character Nemo's allegiances. These four decision points (marked orange on the chart to the right) are points of no return, which ultimately determine which one of the five possible endings (marked red) the player will receive. Some arcs are completely linear; others feature hidden missions (9 in total) that either replace the default "core" missions or are inserted between them. Unlike major plot choices, these hidden missions have no effect on the outcome of the game.

For a complete flowchart of all missions and story branches, see the Ace Combat 3: Electrosphere mission chart.

Missions

UPEO (I)

The player always starts the game as a member of the Universal Peace Enforcement Organization. With only four linear missions, UPEO (I) is tied with Ouroboros (II) for the shortest arc of the game.

# Title / Operation Date Location

In the end of mission 04, the player is presented with the first story-altering choice ("Decide"): whether to desert to General Resource or to remain loyal to UPEO. The former choice leads to the General Resource (I) arc; the latter, to the UPEO (II) arc.

UPEO (II)

The second UPEO arc is played only if the player didn't desert the organization in the end of mission 04.

# Title / Operation Date Location

In the end of mission 09, the player is presented a choice of shooting down Representative Clarkson's plane (or letting it be shot down by other pilots), killing Fiona and everyone else on board, or defending it from SARF and consequently deserting to Neucom. The former choice leads to the UPEO (III) arc; the latter, to the Neucom (I) arc.

UPEO (III)

The third UPEO arc is played only if the player let Fiona Chris Fitzgerald be killed in the end of mission 09. With nine missions, it is the longest completely linear arc of the game.

# Title / Operation Date Location

Completing mission 12 leads to the ending "A Canopy of Stars".

General Resource (I)

This arc is played only if the player deserted from UPEO to General Resource Limited with Abyssal Dision in the end of mission 04. With 10 possible missions (including for hidden ones), it is the largest arc of the game, though only 7 to 8 can be completed in any given playthrough.

# Title / Operation Date Location

In the end of mission 1D, the player is presented a choice of deserting with Abyssal Dision again, this time to Ouroboros, or remaining loyal to General Resource. The former choice leads to the Ouroboros (I) arc; the latter, to the General Resource (II) arc.

General Resource (II)

The second General Resource arc is played only if the player didn't desert the organization along with Abyssal Dision in the end of mission 1D.

# Title / Operation Date Location

Completing mission 22 leads to the ending "Geopelia".

Ouroboros (I)

This arc is played only if the player deserted from General Resource to Ouroboros with Abyssal Dision in the end of mission 1D.

# Title / Operation Date Location

Completing mission 27 leads to the ending "Electrosphere".

Neucom (I)

This arc is played only if the player saved Fiona Chris Fitzgerald's life and deserted to Neucom Incorporated with her in the end of mission 09.

# Title / Operation Date Location

In the end of mission 2C, the player is presented a choice of deserting to Ouroboros with Cynthia Bridgitte Fitzgerald or remaining loyal to Neucom. The former choice leads to the Ouroboros (II) arc; the latter, to the Neucom (II) arc.

Ouroboros (II)

This arc is played only if the player deserted from Neucom to Ouroboros with Cynthia Bridgitte Fitzgerald in the end of mission 2C. With only four linear missions, it is tied with UPEO (I) for the shortest arc of the game.

# Title / Operation Date Location

Completing mission 30 leads to the ending "Self Awareness".

Neucom (II)

The second Neucom arc is played only if the player didn't desert the organization along with Cynthia Bridgitte Fitzgerald in the end of mission 2C.

# Title / Operation Date Location

Completing mission 35 leads to the ending "Sole Survivor".

Endings

There are five ending cutscenes in the game. None of them has a proper title, therefore they are referred by the titles of their respective preceding gameplay missions below.

A Canopy of Stars

Geopelia

Electrosphere

Self Awareness

Sole Survivor

Hidden missions

Some missions are present in the game resources but can only only accessed via a GameShark program. They are not part of any "official" story branch.

# Title / Operation Date Location

See also

Template:Missions