(→Ace Combat Infinity: Adding Mirage 2000-5 -MG- to the list.) |
(Mentioned AC7 in note) |
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+ | {{Cleanup}} |
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+ | {{Notice|For the special weapon that locks onto four targets in ''[[Ace Combat: Assault Horizon]]'', ''[[Ace Combat Infinity]]'' and ''[[Ace Combat 7: Skies Unknown]]'', see [[4 Target Air-to-Air Missile]]. For the special weapon that locks onto six targets in those games, see [[6 Target Air-to-Air Missile]].}} |
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[[File:XMAA_icon_(ACZ).jpg|thumb|XMAA icon]] |
[[File:XMAA_icon_(ACZ).jpg|thumb|XMAA icon]] |
||
− | The '''Advanced Medium-Range Air-to-Air Missile''', or commonly called '''XMAA''', is a |
+ | The '''Advanced Medium-Range Air-to-Air Missile''', or commonly called '''XMAA''', is a weapon first introduced to the ''Ace Combat'' series in ''[[Ace Combat 04: Shattered Skies]]'', and it has been featured in many subsequent games. Together with [[Advanced Short-Range Air-to-Air Missile|XSAA]] and [[Advanced Long-Range Air-to-Air Missile|XLAA]], the XMAA allows the user to lock on to multiple targets at once. |
− | In ''[[Ace Combat 6: Fires of Liberation |
+ | In ''[[Ace Combat 6: Fires of Liberation]]'', there are two variants of XMAA: XMA4 and XMA6 that lock-on to 4 and 6 air targets respectively. |
+ | {{TOC limit}} |
||
− | Those missiles are based on AIM-120B/C AMRAAM for US Aircraft, and Vympel R-77 (AA-12 Adder) on Russian Aircraft. |
||
+ | ==Game Analysis== |
||
+ | <tabber> |
||
+ | |-|Ace Combat: Assault Horizon Legacy====Ace Combat: Assault Horizon Legacy=== |
||
+ | [[File:XMAA Icon Legacy.jpg|thumb]] |
||
+ | {{Quote|Air-to-air missile with medium range that can be fired up to four air targets simultaneously.|[[Hangar]]}} |
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+ | '''Aircraft''' |
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− | ==[[Ace Combat 04: Shattered Skies]]== |
||
+ | {| class="wikitable" style="text-align:center;" |
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− | The XMAA first appeared in ''Ace Combat 04'' as an SP weapon of [[F/A-18C Hornet]], which is unlocked after the 6th mission, so that it is pretty easy to acquire. However, due to its considerably shorter lock-on distance than XLAAs there's much less time to launch it before the target can get too close. Especially at high speed. |
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+ | |- |
||
+ | ! Aircraft |
||
+ | ! [[Credits|Price]] |
||
+ | ! Ammo |
||
+ | |- |
||
+ | | [[F-15 S/MTD]] |
||
+ | | 20,800 |
||
+ | | 16 |
||
+ | |- |
||
+ | | [[F-22A Raptor]] |
||
+ | | Starting weapon |
||
+ | | 16 |
||
+ | |- |
||
+ | | [[Typhoon]] |
||
+ | | 25,800 |
||
+ | | 16 |
||
+ | |- |
||
+ | | [[MiG-1.44 Flatpack]] |
||
+ | | 51,200 |
||
+ | | 16 |
||
+ | |- |
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+ | | [[XFA-27]] |
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+ | | 71,800 |
||
+ | | 16 |
||
+ | |- |
||
+ | | [[ADF-01 FALKEN]] |
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+ | | 80,000 |
||
+ | | 16 |
||
+ | |} |
||
+ | '''Statistics''' |
||
− | List of aircraft equipped with XMAA in AC04: |
||
+ | :[[File:XMAA Stats Legacy.jpg|150px]] |
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− | *[[F/A-18C Hornet]] |
||
− | *[[F-15C Eagle]] |
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− | *[[F-15E Strike Eagle]] |
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− | *[[F-15S/MTD|F-15 ACTIVE]] |
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− | *[[Rafale M]] |
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− | *[[F-22A Raptor|F/A-22A Raptor]] |
||
+ | '''Gallery''' |
||
− | ==[[Ace Combat 5: The Unsung War]]== |
||
+ | <gallery> |
||
− | The XMAA probably appears for the first time on [[F-4X]], which is available after filling the killbar of [[F-4E Phantom II]]. |
||
+ | XMAA Hangar Legacy.jpg|Hangar view |
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+ | </gallery> |
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− | List of aircraft equipped with XMAA in AC5: |
||
− | *[[F-16C Block 60]] (AIM-120 AMRAAM) |
||
− | *[[F-15 S/MTD]] (AIM-120 AMRAAM) |
||
− | *[[F/A-18E Super Hornet]] (AIM-120 AMRAAM) |
||
− | *[[F-22A Raptor|F/A-22A Raptor]] (AIM-120 AMRAAM) |
||
− | *[[F-4X]] (AIM-120 AMRAAM) |
||
− | *[[Tornado F.3]] (British Aerospace Skyflash) |
||
− | == |
+ | |-|Ace Combat: Joint Assault====Ace Combat: Joint Assault=== |
+ | [[File:ACX2 Icon XMAA.jpg|thumb]] |
||
− | The XMAA returns in ACZ with similar performance in AC5. |
||
+ | {{Quote|Air-to-air missile with long range that can be fired at up to four air targets simultaneously.|Hangar}} |
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+ | '''Cost''' |
||
− | List of aircraft capable of carrying XMAAs in ACZ: |
||
+ | :The XMAA costs 60 credits per use. |
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− | *[[F-16C Fighting Falcon]] (AIM-120B AMRAAM) |
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− | *[[Su-27 Flanker]] (Vympel R-77) |
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− | *[[F-15C Eagle]] (AIM-120B AMRAAM) |
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− | *[[Su-32 Strike Flanker]] (Vympel R-77) |
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− | *[[F-22A Raptor|F/A-22A Raptor]] (AIM-120B AMRAAM) |
||
− | *[[EA-18G Growler]] (AIM-120B AMRAAM) |
||
− | *[[F-2A Viper Zero]] (Mitsubishi AAM-4) |
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− | *[[Rafale M]] (MBDA MICA-EM) |
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+ | '''Aircraft''' |
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− | ==[[Ace Combat 6: Fires of Liberation]]== |
||
+ | {| class="wikitable" style="text-align:center;" |
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− | The XMAA in ''Ace Combat 6: Fires of Liberation'' has been given a major redesign. The weapon is now divided into two types: the standard version, now renamed XMA4 and the "XMA6", a variant which can track six targets. Due to its ability to release a lot of missiles in a quick succession, many players tend to spam their XMA4/6s on a single target in online play. This practice is dubbed as "XMAA Spamming", and it is practically frowned upon by almost all players. |
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+ | |- |
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+ | ! Aircraft |
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+ | ! [[Credits|Price]] |
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+ | ! Ammo |
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+ | |- |
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+ | | [[F-22A Raptor]] |
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+ | | Starting weapon |
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+ | | 32 |
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+ | |- |
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+ | | [[Rafale M]] |
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+ | | 98,000 |
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+ | | 32 |
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+ | |- |
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+ | | [[F-16C Fighting Falcon]] |
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+ | | 49,000 |
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+ | | 24 |
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+ | |- |
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+ | | [[F/A-18E Super Hornet]] |
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+ | | 42,000 |
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+ | | 24 |
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+ | |- |
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+ | | [[Su-27 Flanker-B]] |
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+ | | 61,200 |
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+ | | 24 |
||
+ | |- |
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+ | | [[MiG-29A Fulcrum]] |
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+ | | 61,200 |
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+ | | 24 |
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+ | |- |
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+ | | [[F-2A]] |
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+ | | 91,800 |
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+ | | 36 |
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+ | |- |
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+ | | [[XFA-24A Apalis]] |
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+ | | 91,800 |
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+ | | 36 |
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+ | |- |
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+ | | [[YR-99 Forneus]] |
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+ | | 128,600 |
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+ | | 36 |
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+ | |- |
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+ | | [[XFA-33 Fenrir|Fenrir]] |
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+ | | 106,000 |
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+ | | 32 |
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+ | |} |
||
+ | '''Gallery''' |
||
− | List of aircraft equipped with XMA4/6 in AC6: |
||
+ | <gallery> |
||
− | *[[F-16C Fighting Falcon]] (XMA4) |
||
+ | ACJA XMAA.jpg|Stats in ''Joint Assault'' |
||
− | *[[Mirage 2000-5]] (XMA4) |
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+ | </gallery> |
||
− | *[[Su-33 Flanker-D]] (XMA4, it actually has 6 R-77s mounted, but only 4 will be fired in a single salvo. The other 2 will be fired in the next salvo) |
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− | *[[F-15E Strike Eagle]] (XMA6) |
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− | *[[Typhoon]] (XMA6) |
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− | *[[F-22A Raptor]] (XMA6) |
||
− | == |
+ | |-|Ace Combat 6: Fires of Liberation====Ace Combat 6: Fires of Liberation=== |
+ | {{Notice|The weapon was referred to as '''Advanced Medium-Range Air-to-Air Missile 4''' (XMA4) and '''Advanced Medium-Range Air-to-Air Missile 6''' (XMA6) in this game.}} |
||
− | In ''Ace Combat: Assault Horizon'', the XMAA is a multi-lock air-to-air weapon. This particular iteration has been renamed "4-Target Multi Lock-on Air-to-Air Missile", or 4AAM. It is one of the first available SP weapons in the game, being compatible with the [[F-16C Fighting Falcon]] and the [[Mirage 2000-5]]. |
||
+ | {{Quote|The XMA4 can be fired at up to four air targets simultaneously, as state of the art avionics provide the special ability to track and destroy several targets at once. Its relatively long range, and ease of use make it a standard choice amongst air-to-air weapons. A compact radar embedded in the warhead ensures that this "Fire and Forget" missile will predictably guide itself to the mark.|Hangar}} |
||
+ | {{Quote|The XMA6 can be fired at up to six air targets simultaneously. Its relatively long range and ease of use make it a standard choice amongst air-to-air weapons. Equipped with more advanced avionics than the XMA4, the XMA6 is able to track and destroy a greater number of targets. Aircraft choice is limited by the weapon's additional weight, brought about by the inclusion of state of the art technology and the subsequent increase in size.|Hangar}} |
||
− | The 4AAM has an effective range of 12,000 feet, which is shorter than the one from past installments. The 6AAM, in the other hand works more akin to the classic XLAA, possessing a range of 20,000 feet. Each missile has twice the power of an standard missile, allowing them to wipe out enemy fighters in a single impact. The most notable difference between the weapon and its past incarnations is that each "ammo point" is counted as a salvo, as opposed to an individual missile. Thus, if an aircraft had 30 ammo, it would mean that it can fire 30 missile salvos. Furthermore, all missiles will be fired regardless of the number of acquired targets, meaning that is possible to kill an individual enemy with a full barrage. |
||
+ | '''XMA4''' |
||
− | The following aircraft can use the 4AAM: |
||
+ | {| class="wikitable" style="text-align:center;" |
||
− | *[[F-16C Fighting Falcon]] (AIM-120 AMRAAM) |
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+ | |- |
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− | *[[Mirage 2000-5]] (MBDA MICA-EM) |
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+ | ! Aircraft |
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− | *[[MiG-29A Fulcrum]] (Vympel R-77 (P-77, AA-12 Adder)) |
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+ | ! [[Credits|Price]] |
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− | *[[F-15C Eagle]] (AIM-120 AMRAAM) |
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+ | ! Ammo |
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− | *[[Typhoon]] (AIM-120 AMRAAM) |
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+ | |- |
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− | *[[F-22A Raptor]] (AIM-120 AMRAAM) |
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+ | | [[F-16C Fighting Falcon]] |
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− | *[[Gripen C]] (AIM-120 AMRAAM) |
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+ | | Starting weapon |
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− | *[[F-15E Strike Eagle]] (AIM-120 AMRAAM) |
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+ | | 40 |
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− | *[[T-50 PAK-FA|PAK-FA]] (Vympel R-77 (P-77, AA-12 Adder)) |
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+ | |- |
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− | *[[Su-37 Terminator]] (Vympel R-77 (P-77, AA-12 Adder)) |
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+ | | [[Mirage 2000-5]] |
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+ | | Starting weapon |
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+ | | 44 |
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+ | |- |
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+ | | [[F-2A]] |
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+ | | 8,100 |
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+ | | 52 |
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+ | |- |
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+ | | [[Su-33 Flanker-D]] |
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+ | | 10,200 |
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+ | | 56 |
||
+ | |} |
||
+ | '''XMA6''' |
||
− | ==[[Ace Combat Infinity]]== |
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+ | {| class="wikitable" style="text-align:center;" |
||
− | The 4AAM performs like the XMAA/XMA4/XMA6 of past games, having a range of 13,000ft before the player can lock on and fire at a target. 4AAMs have been noticably reduced in their destructive power, requiring two shots to shoot down a target with them alone just like standard missiles. Unlike Assault Horizon, the ammo points now count themselves in a per missile basis rather than salvo. |
||
+ | |- |
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+ | ! Aircraft |
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+ | ! [[Credits|Price]] |
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+ | ! Ammo |
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+ | |- |
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+ | | [[F-15E Strike Eagle]] |
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+ | | Starting weapon |
||
+ | | 60 |
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+ | |- |
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+ | | [[Rafale M]] |
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+ | | 14,500 |
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+ | | 54 |
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+ | |- |
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+ | | [[Typhoon]] |
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+ | | 17,500 |
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+ | | 66 |
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+ | |- |
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+ | | [[F-22A Raptor]] |
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+ | | Starting weapon |
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+ | | 72 |
||
+ | |} |
||
+ | '''Gallery''' |
||
− | The following aircraft can use the 4AAM: |
||
+ | <gallery> |
||
− | *[[F-16C Fighting Falcon|F-16C]] |
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+ | XMA6 1 AC6.png |
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− | *[[F-16C -Gold Falcon-]] |
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+ | XMA6 2 AC6.png |
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− | *[[F-16C -Libra-]] |
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+ | XMA4 1 AC6.png |
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− | *[[Mirage 2000-5]] |
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+ | XMA4 2 AC6.png |
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− | *[[Mirage 2000-5 -Scorpio-]] |
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+ | </gallery> |
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− | *[[Mirage 2000-5 -Magicien-]] |
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+ | |||
− | *[[MiG-29A Fulcrum|MiG-29A]] |
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+ | |-|Ace Combat X: Skies of Deception====Ace Combat X: Skies of Deception=== |
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− | *[[MiG-29A -Libra-]] |
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+ | [[File:ACEX Icon XMAA.jpg|thumb|200px]] |
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− | *[[Gripen C]] |
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+ | {{Quote|Air-to-air missile with long range that can be fired at up to four air targets simultaneously.|Hangar}} |
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− | *[[F-15C Eagle|F-15C]] |
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+ | |||
− | *[[F-15C -Scorpio-]] |
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+ | '''Aircraft''' |
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− | *[[F-15C -Cipher-]] |
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+ | {| class="wikitable" style="text-align:center;" |
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− | *[[F-15C -Pixy-]] |
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+ | |- |
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− | *[[F-15J]] |
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+ | ! Aircraft |
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− | *[[F/A-18F Super Hornet|F/A-18F]] |
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+ | ! [[Credits|Price]] |
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− | *[[F/A-18F -Black Hornet-]] |
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+ | ! Ammo |
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− | *[[Su-33 -Pirates-]] |
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+ | |- |
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− | *[[Su-33 -Strigon-]] |
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+ | | [[XFA-24A Apalis]] |
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− | *[[F-15E Strike Eagle|F-15E]] |
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+ | | 4,100 |
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− | *[[Su-37 Terminator|Su-37]] |
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+ | | 10 |
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− | *[[Su-37 -Yellow13-]] |
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+ | |- |
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− | *[[F-15S/MTD -Stripes-]] |
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− | + | | [[F-16C Fighting Falcon]] |
|
+ | | 5,900 |
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− | *[[F-22A Raptor|F-22A]] |
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+ | | 12 |
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+ | |- |
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+ | | [[Tornado F3]] |
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+ | | Starting weapon |
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+ | | 12 |
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+ | |- |
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+ | | [[Su-27 Flanker-B]] |
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+ | | Starting weapon |
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+ | | 12 |
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+ | |- |
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+ | | [[F-2A]] |
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+ | | 14,200 |
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+ | | 16 |
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+ | |- |
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+ | | [[F/A-18E Super Hornet]] |
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+ | | Starting weapon |
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+ | | 12 |
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+ | |- |
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+ | | [[Rafale M]] |
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+ | | 17,400 |
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+ | | 16 |
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+ | |- |
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+ | | [[YR-99 Forneus]] |
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+ | | 22,900 |
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+ | | 14 |
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+ | |- |
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+ | | [[F-22A Raptor]] |
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+ | | Starting weapon |
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+ | | 18 |
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+ | |- |
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+ | | [[XFA-33 Fenrir|Fenrir]] |
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+ | | 100,300 |
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+ | | 22 |
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+ | |} |
||
+ | |||
+ | |-|Ace Combat Zero: The Belkan War====Ace Combat Zero: The Belkan War=== |
||
+ | [[File:XMAA_icon_(ACZ).jpg|thumb]] |
||
+ | {{Quote|Air-to-air missile with long range that can be fired at up to four air targets simultaneously.|Hangar}} |
||
+ | |||
+ | '''Aircraft''' |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | ! Aircraft |
||
+ | ! [[Credits|Price]] |
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+ | ! Ammo |
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+ | |- |
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+ | | [[F-16C Fighting Falcon]] |
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+ | | Starting weapon |
||
+ | | 12 |
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+ | |- |
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+ | | [[F-15C Eagle]] |
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+ | | Starting weapon |
||
+ | | 16 |
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+ | |- |
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+ | | [[Su-27 Flanker-B]] |
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+ | | Starting weapon |
||
+ | | 16 |
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+ | |- |
||
+ | | [[F-2A]] |
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+ | | 41,800 |
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+ | | 20 |
||
+ | |- |
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+ | | [[EA-18G Growler]] |
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+ | | 43,700 |
||
+ | | 8 |
||
+ | |- |
||
+ | | [[Rafale M]] |
||
+ | | 41,400 |
||
+ | | 16 |
||
+ | |- |
||
+ | | [[Su-34 Fullback|Su-32 Strike Flanker]] |
||
+ | | 45,900 |
||
+ | | 12 |
||
+ | |- |
||
+ | | [[F-22A Raptor]] |
||
+ | | Starting weapon |
||
+ | | 18 |
||
+ | |} |
||
− | + | ''Gallery'' |
|
<gallery> |
<gallery> |
||
+ | ACZ XMAA.jpg |
||
− | XMAA R-77.jpg|Russian medium-range missile Vympel R-77 (AA-12 Adder) (ACZ) |
||
− | XMAA |
+ | XMAA R-77.jpg|Russian medium-range missile Vympel R-77 (AA-12 Adder) |
− | XMAA |
+ | XMAA AIM-120 AMRAAM.jpg|US medium-range missile AIM-120 AMRAAM |
− | XMAA |
+ | XMAA MICA-EM.jpg|French medium-range missile MICA-EM |
+ | XMAA AAM-4.jpg|Japanese medium-range missile AAM-4 |
||
− | 4AAM - FR.jpg|French 4AAM (ACAH) |
||
− | 4AAM - RUS.jpg|Russian 4AAM (ACAH) |
||
− | 4AAM - US.jpg|American 4AAM (ACAH) |
||
</gallery> |
</gallery> |
||
+ | |||
+ | |-|Ace Combat 5: The Unsung War====Ace Combat 5: The Unsung War=== |
||
+ | {{Quote|Air-to-air missile with long range that can be fired at up to four air targets simultaneously.|Hangar}} |
||
+ | |||
+ | '''Aircraft''' |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | ! Aircraft |
||
+ | ! Ammo |
||
+ | |- |
||
+ | | [[F-4X]] |
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+ | | 10 |
||
+ | |- |
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+ | | [[F-16C Block60]] |
||
+ | | 12 |
||
+ | |- |
||
+ | | [[F/A-18E Super Hornet]] |
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+ | | 12 |
||
+ | |- |
||
+ | | [[Tornado F3]] |
||
+ | | 10 |
||
+ | |- |
||
+ | | [[F-15 S/MTD]] |
||
+ | | 14 |
||
+ | |- |
||
+ | | [[F-22A Raptor]] |
||
+ | | 16 |
||
+ | |} |
||
+ | |||
+ | |-|Ace Combat 04: Shattered Skies====Ace Combat 04: Shattered Skies=== |
||
+ | {{Quote|Advanced Medium-Range Air-to-Air Missile: capable of hitting up to four targets at once. Good range and accuracy.|Hangar}} |
||
+ | |||
+ | '''Aircraft''' |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | ! Aircraft |
||
+ | ! [[Credits|Price]] |
||
+ | ! Ammo |
||
+ | |- |
||
+ | | [[F/A-18C Hornet]] |
||
+ | | 71,000 |
||
+ | | 14 |
||
+ | |- |
||
+ | | [[F-15C Eagle]] |
||
+ | | 95,000 |
||
+ | | 16 |
||
+ | |- |
||
+ | | [[Rafale M|R-M01]] |
||
+ | | 108,000 |
||
+ | | 18 |
||
+ | |- |
||
+ | | [[F-15E Strike Eagle]] |
||
+ | | 117,000 |
||
+ | | 10 |
||
+ | |- |
||
+ | | [[F-22A Raptor]] |
||
+ | | Starting weapon |
||
+ | | 22 |
||
+ | |- |
||
+ | | [[F-15 S/MTD|F-15 ACTIVE]] |
||
+ | | Starting weapon |
||
+ | | 22 |
||
+ | |} |
||
+ | <gallery> |
||
+ | XMAA us (AC04).jpg|US missile AIM-120 AMRAAM |
||
+ | XMAA fr (AC04).jpg|French missile MICA-EM |
||
+ | </gallery> |
||
+ | </tabber> |
||
+ | |||
+ | == Trivia == |
||
+ | The XMAA models used are: |
||
+ | * US aircraft and the [[Typhoon]] uses the {{Wp|AIM-120C AMRAAM}}. |
||
+ | * Russian aircraft uses the {{Wp|R-77}}/{{Wp|R-77-1}}. |
||
+ | * French aircraft uses the {{Wp|MICA-EM}}. |
||
+ | * The F-2A uses the {{Wp|AAM-4}}. |
||
+ | |||
+ | [[ru:Усовершенствованные ракеты "воздух-воздух" средней дальности]] |
||
[[Category:Air-to-Air Weapons]] |
[[Category:Air-to-Air Weapons]] |
||
− | [[Category:BVR Weaponry]] |
||
[[Category:Homing Weapons]] |
[[Category:Homing Weapons]] |
||
[[Category:Missiles]] |
[[Category:Missiles]] |
Revision as of 15:50, 1 October 2019
All right, gentlemen, it's time to clean house!
This article or section may require a cleanup to meet Acepedia's quality standards.
For the special weapon that locks onto four targets in Ace Combat: Assault Horizon, Ace Combat Infinity and Ace Combat 7: Skies Unknown, see 4 Target Air-to-Air Missile. For the special weapon that locks onto six targets in those games, see 6 Target Air-to-Air Missile.
The Advanced Medium-Range Air-to-Air Missile, or commonly called XMAA, is a weapon first introduced to the Ace Combat series in Ace Combat 04: Shattered Skies, and it has been featured in many subsequent games. Together with XSAA and XLAA, the XMAA allows the user to lock on to multiple targets at once.
In Ace Combat 6: Fires of Liberation, there are two variants of XMAA: XMA4 and XMA6 that lock-on to 4 and 6 air targets respectively.
Game Analysis
Ace Combat: Assault Horizon Legacy
- "Air-to-air missile with medium range that can be fired up to four air targets simultaneously."
- ― Hangar
Aircraft
Aircraft | Price | Ammo |
---|---|---|
F-15 S/MTD | 20,800 | 16 |
F-22A Raptor | Starting weapon | 16 |
Typhoon | 25,800 | 16 |
MiG-1.44 Flatpack | 51,200 | 16 |
XFA-27 | 71,800 | 16 |
ADF-01 FALKEN | 80,000 | 16 |
Statistics
Gallery
Ace Combat: Joint Assault
- "Air-to-air missile with long range that can be fired at up to four air targets simultaneously."
- ― Hangar
Cost
- The XMAA costs 60 credits per use.
Aircraft
Aircraft | Price | Ammo |
---|---|---|
F-22A Raptor | Starting weapon | 32 |
Rafale M | 98,000 | 32 |
F-16C Fighting Falcon | 49,000 | 24 |
F/A-18E Super Hornet | 42,000 | 24 |
Su-27 Flanker-B | 61,200 | 24 |
MiG-29A Fulcrum | 61,200 | 24 |
F-2A | 91,800 | 36 |
XFA-24A Apalis | 91,800 | 36 |
YR-99 Forneus | 128,600 | 36 |
Fenrir | 106,000 | 32 |
Gallery
Ace Combat 6: Fires of Liberation
The weapon was referred to as Advanced Medium-Range Air-to-Air Missile 4 (XMA4) and Advanced Medium-Range Air-to-Air Missile 6 (XMA6) in this game.
- "The XMA4 can be fired at up to four air targets simultaneously, as state of the art avionics provide the special ability to track and destroy several targets at once. Its relatively long range, and ease of use make it a standard choice amongst air-to-air weapons. A compact radar embedded in the warhead ensures that this "Fire and Forget" missile will predictably guide itself to the mark."
- ― Hangar
- "The XMA6 can be fired at up to six air targets simultaneously. Its relatively long range and ease of use make it a standard choice amongst air-to-air weapons. Equipped with more advanced avionics than the XMA4, the XMA6 is able to track and destroy a greater number of targets. Aircraft choice is limited by the weapon's additional weight, brought about by the inclusion of state of the art technology and the subsequent increase in size."
- ― Hangar
XMA4
Aircraft | Price | Ammo |
---|---|---|
F-16C Fighting Falcon | Starting weapon | 40 |
Mirage 2000-5 | Starting weapon | 44 |
F-2A | 8,100 | 52 |
Su-33 Flanker-D | 10,200 | 56 |
XMA6
Aircraft | Price | Ammo |
---|---|---|
F-15E Strike Eagle | Starting weapon | 60 |
Rafale M | 14,500 | 54 |
Typhoon | 17,500 | 66 |
F-22A Raptor | Starting weapon | 72 |
Gallery
Ace Combat X: Skies of Deception
- "Air-to-air missile with long range that can be fired at up to four air targets simultaneously."
- ― Hangar
Aircraft
Aircraft | Price | Ammo |
---|---|---|
XFA-24A Apalis | 4,100 | 10 |
F-16C Fighting Falcon | 5,900 | 12 |
Tornado F3 | Starting weapon | 12 |
Su-27 Flanker-B | Starting weapon | 12 |
F-2A | 14,200 | 16 |
F/A-18E Super Hornet | Starting weapon | 12 |
Rafale M | 17,400 | 16 |
YR-99 Forneus | 22,900 | 14 |
F-22A Raptor | Starting weapon | 18 |
Fenrir | 100,300 | 22 |
Ace Combat Zero: The Belkan War
- "Air-to-air missile with long range that can be fired at up to four air targets simultaneously."
- ― Hangar
Aircraft
Aircraft | Price | Ammo |
---|---|---|
F-16C Fighting Falcon | Starting weapon | 12 |
F-15C Eagle | Starting weapon | 16 |
Su-27 Flanker-B | Starting weapon | 16 |
F-2A | 41,800 | 20 |
EA-18G Growler | 43,700 | 8 |
Rafale M | 41,400 | 16 |
Su-32 Strike Flanker | 45,900 | 12 |
F-22A Raptor | Starting weapon | 18 |
Gallery
Ace Combat 5: The Unsung War
- "Air-to-air missile with long range that can be fired at up to four air targets simultaneously."
- ― Hangar
Aircraft
Aircraft | Ammo |
---|---|
F-4X | 10 |
F-16C Block60 | 12 |
F/A-18E Super Hornet | 12 |
Tornado F3 | 10 |
F-15 S/MTD | 14 |
F-22A Raptor | 16 |
Ace Combat 04: Shattered Skies
- "Advanced Medium-Range Air-to-Air Missile: capable of hitting up to four targets at once. Good range and accuracy."
- ― Hangar
Aircraft
Aircraft | Price | Ammo |
---|---|---|
F/A-18C Hornet | 71,000 | 14 |
F-15C Eagle | 95,000 | 16 |
R-M01 | 108,000 | 18 |
F-15E Strike Eagle | 117,000 | 10 |
F-22A Raptor | Starting weapon | 22 |
F-15 ACTIVE | Starting weapon | 22 |
Trivia
The XMAA models used are: