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This article is about an in-game mission. For the in-universe event, see Operation Giant's Step.

Battle for Farbanti is the fifteenth campaign mission in Ace Combat 7: Skies Unknown. The player takes over the Erusean capital of Farbanti in this mission.


The operation to capture the Erusean capital of Farbanti is beginning. This is the culmination of our work. We need to capture the Erusean Force's General Headquarters in the south of Farbanti and end this war. The plan is for ground troops to attack Farbanti from both the east and the north, and a task fleet will attack from the southwest. We will secure air superiority over the capital, while providing air support for our allies on the ground and in the water as required. By all accounts, we expect this to be an intense full-scale battle across land, sea, and air. Should you need to replenish your ammunition or make necessary repairs to your craft, a return like has been set up in the north. During this operation, we will also be tasked with having to destroy the communications satellites that Erusea hacked. If we take down the information communication system that believe they have control over, it should plunge Erusea into chaos. Once the capital falls, the Erusean military will be isolated and thrown into chaos, making it easier for us to end the war. However, that can't happen until after the capital falls, so you guys are the stars of this battle. Erusea will fight like a tiger, but we cannot lose. We must seize the capital and end this war.


Player must score above a set threshold before the time runs out. The score depends on the difficulty: 15,000 for Easy, 19,000 for Normal, 21,000 for Hard, and 23,000 for Ace.

Mission update

After the time runs out, the player must shoot down Mister X, who is accompanied by the Sol Squadron. The player will never be able to complete this objective, though; as their HUD will flicker after inflicting enough damage on Mister X after Wiseman is shot down. His escorts don't have to be shot down to achieve this milestone.

Enemy Lists

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Standard Units

Section Unit Points Count Notes
Initial Icon-AirEnemy MIG-29 340 8
Icon-AirEnemy GRIPEN E 600 10
Icon-AirEnemy SU-37 750 3
Icon-AirEnemy F-15J 650 4
Icon-AirEnemy AV-8B 320 12
Icon-AirEnemy SU-34 650 4
Icon-AirEnemy MIG-21 220 4
Icon-AirEnemy A-10C 360 4
Icon-AirEnemy AH-64D 200 8
Icon-AirEnemy F-14D 450 4
Icon-AirEnemy RAFALE M 670 8
Icon-AirEnemy SU-33 600 2
Icon-AirEnemy F-35C 850 2
Icon-AirEnemy MIR-2000-5 550 4
Icon-AirEnemy SU-47 850 4
Icon-AirEnemy F-2A 300 4
Icon-AirEnemy TYPHOON 650 4
Icon-AirEnemy F-16C 400 4
Icon-AirEnemy F-15E 600 4
Icon-AirEnemy F-15C 550 4
Icon-AirEnemy SU-35S 700 4
Icon-GroundEnemy GROUND TARGETS 26,520 123
Mission Update Icon-AirTGT SU-30M2 "SOL" 800 4
Icon-AirTGT SU-30SM "MISTER X" 1600 1 [note 1]

Special Units

Unit Points Notes
Icon-AirEnemy SU-37 "SERPENT" 1,500 [note 2]
Icon-AirEnemy F-2A "BOGEN" 1,500 [note 3]


This is a Peacekeeping Force forward base near Erusean territory. Other allied aircraft have probably been forced to make emergency landings at other airfields. We don't know much. The mission to capture the capital is nearly complete, but we unfortunately have no intel. The enemy communications satellites are down, and we have confirmed the deaths of several Erusean leaders. But our enemy was smart. They had a similar plan. Our own communications systems were destroyed at approximately the same time. We have no idea when or if they'll come back online. Stand by for further details.

S Rank

Earning an S Rank on this mission requires earning a combined score and time bonus of 57,000 points or more.

The maximum time bonus available is 21,700 for completing the mission in a total of 21 minutes and 30 seconds or less. This includes time spent retrying from the checkpoint. If the player can complete the mission in that amount of time, they only need 35,300 points from destroying targets in the mission itself to earn the S Rank.

If the player goes past the 21 minutes and 30 seconds threshold, the time bonus decreases by 50 points every second, so the player must compensate by destroying more targets to hit the 57,000 point threshold.


  1. Mister X cannot be killed, and can only be damaged once the rest of Sol Squadron is shot down, and Wiseman is killed.
  2. The player must have completed this mission at least once, and must be playing on Normal difficulty or higher. Earn at least 17,000 points in the first part of the mission. SERPENT spawns over the sea at center of the map when countdown reaches 5 minutes, and will fly towards the player.
  3. The player must have completed this mission at least once, and must be playing on Normal difficulty or higher. Destroy the Aegis Ashore near the GHQ at the end of the first phase of the mission. BOGEN spawns south of the Aegis Ashore and will attempt to escape southward. His F-2A possesses stealth capabilities.


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