Acepedia
Acepedia
(→‎Statistics and Armaments: Added to and removed from the F6F-5 AHL tabs.)
(→‎Statistics and Armaments: Added more detailed armament info for AHL F6F-5.)
Line 56: Line 56:
 
|-|
 
|-|
 
Armaments=
 
Armaments=
  +
'''Default Weapons:'''
*Gun(s): 6x .50 Browning machine guns.
 
  +
*GUN: Infinite (800 Rounds on Hard and Ace Difficulty)
*Rocket Pods
 
  +
*RCL: 6 (8 Volleys)
*Machine Gun Pods
 
*Small Unguided Bombs
+
*UGB: 8 (10 Bombs)
  +
'''Unlockable Weapons:'''
*Fuel Air Explosive Bombs
 
  +
*GPD: 12 (16 Bursts)
  +
*FAEB: 8 (10 Bombs)
  +
'''Notes:'''
  +
*The amount in brackets repersents the max amount of ammo when both Extra Hardpoints are used together.
  +
*For the GPD each "burst" lasts 5 seconds and 5 seconds to "cool down".
  +
*The reload time for the UGB, RCL and FAEB is 6 seconds.
 
|-|
 
|-|
 
Paint Schemes=
 
Paint Schemes=

Revision as of 13:58, 30 June 2013

The Grumman F6F-5 Hellcat was a carrier-based fighter aircraft developed to replace the earlier F4F Wildcat in United States Navy service during WWII. Although the F6F bore a family resemblance to the Wildcat (not surprisingly, the original design was in fact a slightly modified version of the Wildcat, but this was changed later on), it was a completely new design powered by a 2,000 hp Pratt & Whitney R-2800 Double Wasp radial engine,the same powerful engine that was installed on the F-4U Corsair and P-47 Thunderbolt. Some tagged it as the "Wildcat's big brother".

Ace Combat: Joint Assault

The F6F-5 first appeared in a mid-2010 gameplay trailer, where a Hellcat was shot down by a Valahia Su-37 Terminator over Midway. It was finally confirmed by the site Eurogamer.pt in late June, when they released media featuring the Hellcat and it's Japanese counterpart, the A6M5 Zero.

The F6F-5 can be unlocked by getting a A+ rank on mission 1 via a second playthough on Free Mission or campaign on any difficulty, after which it will be available for purchase at the Hangar screen for $9,900. Statistics-wise, it is virtually identical to the A6M5, having low speed, weak armor and low combat capabilites, but exceptional stability and mobility.

Being a World War II-era plane, the Hellcat shares the Zero's inability to carry missiles, making it very difficult for it to defend itself against modern aircraft. It's stability allows it to conduct airstrikes without any major difficulty, although its low ammo capacity (being higher than the Zero's at 7-10) requires careful aiming. It can be armed with a Rocket Launcher, Unguided Bomb (Large) and the Napalm Bomb. To compensate for its combat capabilities, it is one of the few aircraft compatible with the Fuel Air Explosive Bomb.

Statistics and Armaments

  • Speed: Low
  • Air-to-Air: Below Average
  • Air-to-Ground: Low
  • Mobility: Very High
  • Stability: High
  • Defense: Very Low

  • Gun(s): 6x Browning .50 caliber machine guns.
  • ???
  • Small Unguided Bombs
  • Rocket Pods
  • Fuel Air Explosive Bombs

  • 1st paint scheme: Navy blue.
  • 2nd paint scheme: Beige camouflage with tail stripes.
  • 3rd paint scheme: Solid black.
  • 4th paint scheme: Water blue.
  • 5th paint scheme: Gray body and yellow wings.
  • 6th paint scheme: Steel white.

  • Gallery

    Ace Combat: Assault Horizon Legacy

    In Ace Combat: Assault Horizon Legacy, the F6F-5 Hellcat is a secret fighter aircraft.

    While this aircraft still retains the inability to use missiles, it is much more potent in Assault Horizon Legacy because of the new aerial maneuvers system as well as the enhanced tuning system. Also, the F6F-5 and the A6M5 Type Zero are both extremely agile, and their machineguns are devastating enough to destroy even the ADF-01 FALKEN. Overall, this aircraft is superior to that of the Joint Assault variant, due to being more potent as a usable fighter.

    Statistics and Armaments

    • Speed: 25
    • Mobility: 60
    • Stability: 55
    • Defence: 25
    • Air-to-Air: 70
    • Air-to-Ground: 65

    Default Weapons:

    • GUN: Infinite (800 Rounds on Hard and Ace Difficulty)
    • RCL: 6 (8 Volleys)
    • UGB: 8 (10 Bombs)

    Unlockable Weapons:

    • GPD: 12 (16 Bursts)
    • FAEB: 8 (10 Bombs)

    Notes:

    • The amount in brackets repersents the max amount of ammo when both Extra Hardpoints are used together.
    • For the GPD each "burst" lasts 5 seconds and 5 seconds to "cool down".
    • The reload time for the UGB, RCL and FAEB is 6 seconds.

  • 1st paint scheme: Navy Blue
  • 2nd paint scheme: Silver camouflage with tail and wing stripes
  • 3rd paint scheme: Solid white
  • 4th paint scheme: Color scheme 2, but white
  • 5th paint scheme: Orange, can be custom made.
  • 6th paint scheme: Color scheme 2, but red, can be custom made.

  • Engine:

    • E-01 Turbo
    • E-02 Light
    • E-05 RAMJet
    • E-06 SCRAMJet
    • E-07 C-Cycle
    • E-08 Hayabusa
    • E-10 Uranus

    Wing:

    • W-01 Extra Airbrake
    • W-02 Extra Ladder
    • W-03 Air Gripper
    • W-06 Adv. Actuator
    • W-07 Adv. Balance Tab
    • W-08 Adv. A-Balance Tab
    • W-09 Extra Hardpoint
    • W-10 Adv. B. Wing Body

    Armour:

    • A-01 Scale
    • A-02 CFRP Conversion
    • A-03 Ceramic
    • A-04 Beatle
    • A-05 Titanium
    • A-06 Light
    • A-07 TiAl
    • A-08 Anti-Ground
    • A-09 Special Alloy
    • A-10 Extra Hardpoint

    Cockpit:

    • C-01 Emergency APS
    • C-03 Terra Hammer
    • C-04 AMFD
    • C-05 Mobius Loop
    • C-06 Sniper OS
    • C-07 Argus
    • C-08 Garm's Eye
    • C-09 Adv. FCS
    • C-10 ACE's Amulet

  • Unlock Method: Earned by Military Rank
  • Aircraft Price: 100,000 Credits
  • SP2 Weapon Price: 15,000 Credits
  • SP3 Weapon Price: 24,000 Credits

  • Gallery

    External Links

    Template:F-Navbox