Juggernaut is the sixteenth mission in Ace Combat 2. It is also the alternate third mission of the Operation "A"LPHAVILLE branch. The mission is unlocked by saving all three allied ships on St. Elmo's Fire, and the player has the option to choose between this mission and Visiting Hours.
Briefing[]
Because our carrier mobile fleet succeeded in breaking through the channel safely, our enemy has assembled their sea forces, and appears to have put a stop to our invasion with all their forces. We will not be able to avoid them since they are on our operation route. Get onto this mission immediately, and take them out.
Target: The enemy's mobile fleet
We expect a powerful attack from the combined power of the enemy's sea and air forces. Be on your guard!
Objectives[]
There are six naval targets labelled TGT in this mission: three aircraft carriers and three warships. As with Seagull, all shipborne weapons are automatically destroyed when their parent ship is destroyed, and doing so can save the player some time and ammunition.
A carrier landing minigame follows immediately after the mission.
Enemy Lists[]
Standard Units[]
Unit | Credits | Count | Other Notes | |
---|---|---|---|---|
F-14 | 6,000 | 5 | ||
F/A-18E | 7,500 | 3 | ||
MiG-31 | 8,000 | 3 | ||
CARRIER GUN |
10,000 1,000 |
2 6 |
||
CARRIER GUN |
10,000 1,000 |
1 2 |
||
WARSHIP MSSL |
10,000 2,000 |
3 3 |
||
WARSHIP | 2,000 | 1 | [note 1] |
Rewards[]
- Completion reward: 38,000 credits
References[]
- ↑ Ace Combat 2: Namco Official Guide Book, pages 066-067.
Footnotes[]
- ↑ This warship is located in the cove of a larger island near the southern border of the map.