Acepedia
Acepedia
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(previous mission fix)
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| game = Ace Combat Infinity
 
| game = Ace Combat Infinity
 
| mission = [[Campaign]] Mission 8
 
| mission = [[Campaign]] Mission 8
| previous = [[Area B7R (mission)]]
+
| previous = [[Area B7R (Campaign)|Area B7R]]
 
| next = Unavailable
 
| next = Unavailable
 
| focus = Air-to-air/ground
 
| focus = Air-to-air/ground
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| timelimit =
 
| timelimit =
 
| playerchar = [[Reaper]]
 
| playerchar = [[Reaper]]
| update1 = true
 
 
| u1focus = Air-to-air/ground
 
| u1focus = Air-to-air/ground
 
| u1objective = Continue supporting the ground troops' advance
 
| u1objective = Continue supporting the ground troops' advance
| u1timelimit =
+
| u1timelimit = }}
}}
 
 
'''Operation Bunker Shot''' is the eighth [[campaign]] mission in ''[[Ace Combat Infinity]]''. The player must support the ground troops as they begin an advance on the [[USEA Federation]].
 
'''Operation Bunker Shot''' is the eighth [[campaign]] mission in ''[[Ace Combat Infinity]]''. The player must support the ground troops as they begin an advance on the [[USEA Federation]].
   

Revision as of 03:31, 2 October 2014

alert
SPOILER WARNING -- FULL ARTICLE
This entire article contains spoilers from Ace Combat 7: Skies Unknown. Proceed at your own discretion.

SPOILER WARNING: This article contains spoilers from Ace Combat 7: Skies Unknown. Proceed at your own discretion.


Operation Bunker Shot is the eighth campaign mission in Ace Combat Infinity. The player must support the ground troops as they begin an advance on the USEA Federation.

Briefing

Objectives

Upon spawning, the player is allowed to begin engaging enemies immediately. More enemies will spawn after some dialogue is advanced through, and then the actual goal is laid out: as the ground troops advance, the player must support them and give air cover so they are not wiped out. Enemy installations are fierce and numerous, so the player has to proceed with haste before the time runs out.

Mission Update

As the ground troops begin their landing, the OLDS attacks the UNF for the very first time. Dozens of 1986VG1 Ulysses meteors stuck in orbit start raining down on the forces, killing every air unit except Goodfellow, Sky-Eye, Bone Arrow, and Ridgeback, and killing every ground unit that didn't land. The player is forced to defend against some enemy bandits that appear in the airspace while the meteors continue falling, and everyone asks Goodfellow for orders. Goodfellow orders the assault to continue.

At this point, numerous pillboxes will appear along the beaches. The player is tasked with destroying the ones marked as TGTs; other ground forces are typically SAMs and AA guns and can also be engaged. Bandits will continue flying above and engage the player.

Once all of the pillboxes are destroyed, more ground troops and four B-1B Lancers spawn. The player must destroy all four bombers as well as all enemies marked as TGT.

S Rank

Debriefing