Acepedia
Acepedia
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| image = [[File:Gleipnir.jpg]]
 
| image = [[File:Gleipnir.jpg]]
 
| game = ''[[Ace Combat X: Skies of Deception]]''
 
| game = ''[[Ace Combat X: Skies of Deception]]''
| mission = 7B
+
| mission = [[Campaign]] mission 07B
 
| previous = Dependent on player's choice
 
| previous = Dependent on player's choice
| alternate = [[Standoff in the Skies I]]<br>[[Time Limit]]
+
| alternate = [[Standoff in the Skies I]]
 
| next = Dependent on player's choice
 
| next = Dependent on player's choice
 
| focus = Air-to-air
 
| focus = Air-to-air
 
| objective = Destroy the [[Gleipnir]]'s [[optical camouflage]] system and [[Shock Wave Ballistic Missile|SWBM]] ports
 
| objective = Destroy the [[Gleipnir]]'s [[optical camouflage]] system and [[Shock Wave Ballistic Missile|SWBM]] ports
 
| timelimit = 15 minutes
 
| timelimit = 15 minutes
| playerchar = [[Gryphus One]]
+
| playerchar = [[Gryphus 1]]
 
| u1focus = Air-to-air
 
| u1focus = Air-to-air
 
| u1objective = Prevent the Gleipnir from firing the [[Shock Cannon]] at [[Santa Elva]]
 
| u1objective = Prevent the Gleipnir from firing the [[Shock Cannon]] at [[Santa Elva]]
| u1timelimit = 10 minutes
+
| u1timelimit = 10 minutes{{Note|The actual countdown lasts only two and a half minutes.}}
 
}}
 
}}
'''Standoff in the Skies II''' is the mission 7B in ''[[Ace Combat X: Skies of Deception]]''. It is the second scenario in which [[Gryphus One]] fights a unharmed Gleipnir with functional optical camouflage.
+
'''Standoff in the Skies II''' is mission 07B in ''[[Ace Combat X: Skies of Deception]]''. It is the second scenario in which [[Gryphus One]] fights an unharmed Gleipnir with functional optical camouflage.
   
 
==Briefing==
 
==Briefing==
Line 21: Line 21:
   
 
==Objectives==
 
==Objectives==
Gryphus One is tasked with destroying the airborne fortress [[Gleipnir]] once and for all. The optical camouflage must be disabled before the ground forces are wiped out by the Gleipnir's [[Shock Cannon]] before moving onto destroying the SWBM launchers. At this point, the Gleipnir will start firing SWBMs so Gryphus One will have to fly lower than it before it strikes. After all launch ports are destroyed, the Gleipnir will attempt to fire the Shock Cannon at the city. Gryphus One must then destroy it before the time runs out.
+
Gryphus 1 is tasked with destroying the airborne fortress [[Gleipnir]] once and for all. The [[optical camouflage]] must be disabled before the ground forces are wiped out by the Gleipnir's [[Shock Cannon]]. After this, the player must destroy the SWBM ports; when an SWBM is launched, dive below the Gleipnir's altitude before it hits.
   
  +
After all launch ports are destroyed, the Gleipnir will attempt to fire the Shock Cannon at the city. Gryphus 1 must then destroy it before the time runs out.
==Enemy Lists==
 
   
 
==Enemy Lists==
 
===Standard Units===
 
===Standard Units===
{| class="wikitable" style="width:100%;text-align:center;"
+
{| class="wikitable" style="width:100%;text-align:center"
!Section
+
! style="width:100px;" |Section
 
! style="width:40px;" |
 
! style="width:40px;" |
 
! style="width:200px;" | Unit
 
! style="width:200px;" | Unit
Line 34: Line 35:
 
! Notes
 
! Notes
 
|-
 
|-
| rowspan="14" |Initial
+
! rowspan="16" | Initial
|[[File:Icon-AirTGT.svg|20px]]
+
| [[File:Icon-AirTGT.svg|20px]]
|[[Gleipnir]]
+
| [[Gleipnir]]
|2000
+
| 2000
|1
+
| 1
 
|
 
|
 
|-
 
|-
  +
| {{EnemyIcon|a|TGT}}
|[[File:Icon-AirTGT.svg|20px]]
 
|[[Shock Wave Ballistic Missile|SWBM]]
+
| [[Shock Wave Ballistic Missile|SWBM]]
|150
+
| 150
|4
+
| 4
|{{Note|SWBM 2|Appears after the previous four SWBMS are destroyed.}}
+
| {{Note|Appears after the previous four SWBMS are destroyed.}}
 
|-
 
|-
  +
| {{EnemyIcon|a|TGT}}
|[[File:Icon-AirTGT.svg|20px]]
 
|[[Shock Wave Ballistic Missile|SWBM]]
+
| [[Shock Wave Ballistic Missile|SWBM]]
|150
+
| 150
|4
+
| 4
 
|
 
|
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[Anti-air gun|GUN]]
+
| [[Anti-air gun|GUN]]
|150
+
| 150
|6
+
| 6
 
|
 
|
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[Surface-to-Air Missile|SAM]]
+
| [[Surface-to-Air Missile|SAM]]
|150
+
| 150
|4
+
| 4
 
|
 
|
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[Gripen C]]
+
| [[Anti-air gun|GUN]]
  +
| 150
|640
 
|1
+
| 2
  +
| {{Note|name=EnhancedWeaponry|Appears with the "[[False Target|enhanced standard weaponry]]" condition.}}
  +
|-
  +
| {{EnemyIcon}}
  +
| [[Surface-to-Air Missile|SAM]]
  +
| 150
  +
| 2
  +
| {{Note|name=EnhancedWeaponry}}
  +
|-
  +
| {{EnemyIcon}}
  +
| [[Gripen C]]
 
| 640
  +
| 1
 
|
 
|
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[F-16C Fighting Falcon]]
+
| [[F-16C Fighting Falcon|F-16C]]
|420
+
| 420
|1
+
| 1
 
|
 
|
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[F-16C Fighting Falcon]]
+
| [[F-16C Fighting Falcon|F-16C]]
|420
+
| 420
|1
+
| 1
|{{Note|Reinforcements 1|Appears after all previous non-targets are shot down.}}
+
|{{Note|Appears after all previous non-targets are shot down.}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[F-15E Strike Eagle]]
+
| [[F-15E Strike Eagle|F-15E]]
|560
+
| 560
|2
+
| 2
|{{Note|Reinforcements 2|Appears after all previous non-targets are shot down.}}
+
| {{Note|Appears after all previous non-targets are shot down.}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[Gripen C]]
+
| [[Gripen C]]
|640
+
| 640
|1
+
| 1
|{{Note|Reinforcements 3|Appears after an F-15E is shot down.}}
+
| {{Note|Appears after an F-15E is shot down.}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[F-16C Fighting Falcon]]
+
| [[F-16C Fighting Falcon|F-16C]]
|420
+
| 420
|1
+
| 1
|{{Note|Reinforcements 4|Appears after both F-15Es or the Gripen C are shot down.}}
+
| {{Note|Appears after both F-15Es or the Gripen C are shot down.}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[F-15E Strike Eagle]]
+
| [[F-15E Strike Eagle|F-15E]]
|560
+
| 560
|2
+
| 2
|{{Note|Reinforcements 5|Appears one at a time after the destruction of a previous aircraft.}}
+
| {{Note|name=Reinforcements 5|Appears one at a time after the destruction of a previous aircraft.}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[Gripen C]]
+
| [[Gripen C]]
|640
+
| 640
|2
+
| 2
|{{Notecall|Reinforcements 5}}
+
| {{Note|name=Reinforcements 5}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[F-16C Fighting Falcon]]
+
| [[F-16C Fighting Falcon|F-16C]]
|420
+
| 420
|2
+
| 2
|{{Notecall|Reinforcements 5}}
+
| {{Note|name=Reinforcements 5}}
 
|-
 
|-
|Mission Update
+
! Mission Update
  +
| {{EnemyIcon|a|TGT}}
|[[File:Icon-AirTGT.svg|20px]]
 
|[[Shock Cannon]]
+
| [[Shock Cannon|Shock C.]]
|5000
+
| 5000
|1
+
| 1
 
|
 
|
 
|}
 
|}
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===Special Units===
 
===Special Units===
 
{{Main|Ace Combat X: Skies of Deception/Aces}}
 
{{Main|Ace Combat X: Skies of Deception/Aces}}
{| class="wikitable" style="width:100%;text-align:center;"
+
{| class="wikitable" style="width:100%;text-align:center"
 
! style="width:40px;" |
 
! style="width:40px;" |
 
! style="width:150px;" | Unit
 
! style="width:150px;" | Unit
 
! style="width:50px;" | Points
 
! style="width:50px;" | Points
! style="width:100px;" | Minimum<br />Difficulty
+
! style="width:100px;" | Minimum<br/>Difficulty
 
! Notes
 
! Notes
 
|-
 
|-
  +
| {{EnemyIcon|g}}
|[[File:Icon-GroundEnemy.svg|20px]]
 
|[[Container ship|Cont. Ship]]
+
| [[Container ship|★Cont. Ship]]
|160
+
| 160
|Easy
+
| Easy
|Star Unit. Unlocks Long Range Gun when destroyed. {{Note|Star|Appears after the mission update.}}
+
| Unlocks Long Range Gun when destroyed.{{Note|Appears after the mission update.}}
 
|-
 
|-
  +
| {{EnemyIcon}}
|[[File:Icon-AirEnemy.svg|20px]]
 
|[[A-10A Thunderbolt II|A-10A "Firestorm"]]
+
| [[A-10A Thunderbolt II|A-10A "Firestorm"]]
|800
+
| 800
|Normal
+
| Normal
|{{Note|Ace|Appears when the Gleipnir's camouflage is disabled before firing its Shock Cannon more than once.}}
+
| {{Note|Appears when the Gleipnir's camouflage is disabled before firing its Shock Cannon more than once.}}
 
|}
 
|}
   
 
==S-Rank==
 
==S-Rank==
 
The S-Rank is achieved if the ground forces do not suffer any more than 25% casualties and the player has a total of 15,000 points. Destroying every enemy in this mission except for the ace will earn exactly 17,560 points.
 
The S-Rank is achieved if the ground forces do not suffer any more than 25% casualties and the player has a total of 15,000 points. Destroying every enemy in this mission except for the ace will earn exactly 17,560 points.
  +
 
==Debriefing==
 
==Debriefing==
"''We've succeeded in destroying the Gleipnir, as well as taking back Santa Elva. The Santa Elva victory is fantastic news. But even more so, the defeat of the Gleipnir is sure to boost morale and give us a strategic advantage in this war. Luck was certainly on our side though with all that raining debris, it's amazing the city sustained so little damage."''
+
''"We've succeeded in destroying the Gleipnir, as well as taking back Santa Elva. The Santa Elva victory is fantastic news. But even more so, the defeat of the Gleipnir is sure to boost morale and give us a strategic advantage in this war. Luck was certainly on our side though with all that raining debris, it's amazing the city sustained so little damage."''
   
 
==Trivia==
 
==Trivia==
* If the player does not destroy the Shock Cannon after the mission update, a short cutscene will show the Gleipnir firing the Shock Cannon at Santa Elva before the mission failed screen appears.
+
*If the player does not destroy the Shock Cannon after the mission update, a short cutscene will show the Gleipnir firing the Shock Cannon at Santa Elva before the mission failed screen appears.
  +
*When the cutscene of Gleipnir crashing plays after the player destroys the Shock Cannon, Eugene Solano erroneously refers Santa Elva as "the capital", which the actual capital of Aurelia is [[Griswall]].
  +
 
{{Notelist}}
 
{{Notelist}}
 
{{Reflist}}
 
{{Reflist}}

Revision as of 10:42, 7 May 2020

Standoff in the Skies II is mission 07B in Ace Combat X: Skies of Deception. It is the second scenario in which Gryphus One fights an unharmed Gleipnir with functional optical camouflage.

Briefing

"Allied ground forces have finished preparations for an assault on Santa Elva. They're the same troops we rescued from Stand Canyon. The mission will be to retake Santa Elva, a vital transportation route. If we succeed in retaking this city, our capitol Griswall will be within reach. Analysis of the SWBM attack on Cape Aubrey has shown that the shock wave of the missile dissipates before reaching ground level. Therefrore, an assault by our ground forces has a much higher probability of succeeding. The mission can commence any time. The Gleipnir has troubled Aurelia long enough, the time has come to drive it out."

Objectives

Gryphus 1 is tasked with destroying the airborne fortress Gleipnir once and for all. The optical camouflage must be disabled before the ground forces are wiped out by the Gleipnir's Shock Cannon. After this, the player must destroy the SWBM ports; when an SWBM is launched, dive below the Gleipnir's altitude before it hits.

After all launch ports are destroyed, the Gleipnir will attempt to fire the Shock Cannon at the city. Gryphus 1 must then destroy it before the time runs out.

Enemy Lists

Standard Units

Section Unit Points Count Notes
Initial Icon-AirTGT Gleipnir 2000 1
Icon-AirTGT SWBM 150 4 [note 2]
Icon-AirTGT SWBM 150 4
Icon-AirEnemy GUN 150 6
Icon-AirEnemy SAM 150 4
Icon-AirEnemy GUN 150 2 [note 3]
Icon-AirEnemy SAM 150 2 [note 3]
Icon-AirEnemy Gripen C 640 1
Icon-AirEnemy F-16C 420 1
Icon-AirEnemy F-16C 420 1 [note 4]
Icon-AirEnemy F-15E 560 2 [note 5]
Icon-AirEnemy Gripen C 640 1 [note 6]
Icon-AirEnemy F-16C 420 1 [note 7]
Icon-AirEnemy F-15E 560 2 [note 8]
Icon-AirEnemy Gripen C 640 2 [note 8]
Icon-AirEnemy F-16C 420 2 [note 8]
Mission Update Icon-AirTGT Shock C. 5000 1

Special Units

Unit Points Minimum
Difficulty
Notes
Icon-GroundEnemy ★Cont. Ship 160 Easy Unlocks Long Range Gun when destroyed.[note 9]
Icon-AirEnemy A-10A "Firestorm" 800 Normal [note 10]

S-Rank

The S-Rank is achieved if the ground forces do not suffer any more than 25% casualties and the player has a total of 15,000 points. Destroying every enemy in this mission except for the ace will earn exactly 17,560 points.

Debriefing

"We've succeeded in destroying the Gleipnir, as well as taking back Santa Elva. The Santa Elva victory is fantastic news. But even more so, the defeat of the Gleipnir is sure to boost morale and give us a strategic advantage in this war. Luck was certainly on our side though with all that raining debris, it's amazing the city sustained so little damage."

Trivia

  • If the player does not destroy the Shock Cannon after the mission update, a short cutscene will show the Gleipnir firing the Shock Cannon at Santa Elva before the mission failed screen appears.
  • When the cutscene of Gleipnir crashing plays after the player destroys the Shock Cannon, Eugene Solano erroneously refers Santa Elva as "the capital", which the actual capital of Aurelia is Griswall.

Footnotes

  1. The actual countdown lasts only two and a half minutes.
  2. Appears after the previous four SWBMS are destroyed.
  3. 3.0 3.1 Appears with the "enhanced standard weaponry" condition.
  4. Appears after all previous non-targets are shot down.
  5. Appears after all previous non-targets are shot down.
  6. Appears after an F-15E is shot down.
  7. Appears after both F-15Es or the Gripen C are shot down.
  8. 8.0 8.1 8.2 Appears one at a time after the destruction of a previous aircraft.
  9. Appears after the mission update.
  10. Appears when the Gleipnir's camouflage is disabled before firing its Shock Cannon more than once.

References