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Acepedia
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{{Mission2Operation|Operation Stone Crusher}}
{{Template:Mission infobox
 
  +
{{Mission
|title = Stonehenge Offensive
+
| title = Stonehenge Offensive
|subtitle = N/A
 
  +
| image = [[File:Stonehenge railguns preparing to fire.jpg]]
|game = ''[[Ace Combat 04: Shattered Skies]]''
+
| game = ''[[Ace Combat 04: Shattered Skies]]''
|mission = 12
 
|previous = [[Escort]]
+
| mission = [[Campaign]] Mission 12
|next = [[Safe Return]]
+
| previous = [[Escort (AC04)|Escort]]
  +
| next = [[Safe Return]]
|focus = Air to Ground
+
| focus = Air-to-ground
|objective = Destroy the Stonehenge Cannons.
+
| objective = Destroy [[Stonehenge (Strangereal)|Stonehenge]]
|date = April 2, 2005
 
  +
| timelimit = 15 minutes
|time = 10:00 AM
 
|location = [[Stonehenge]]
+
| playerchar = [[Mobius 1]]
  +
| update1 = true
|playerchar = [[Mobius One]]
 
  +
| u1focus = Air-to-air
|allies = '''[[Independent State Allied Forces]]'''
 
  +
| u1objective = Shoot down [[Yellow Squadron]]
|enemies = '''[[Federal Republic of Erusea]]'''
 
  +
| u1timelimit = 10 minutes
|allymat = [[E-767 AWACS]] [[Sky Eye]]<br/>
 
  +
}}
1x [[KC-10 Extender]]<br/>
 
  +
'''Stonehenge Offensive''' is the 12th campaign mission of ''[[Ace Combat 04: Shattered Skies]]''. It is one of the game's climaxes, as the player is finally given the chance to destroy [[Stonehenge (Strangereal)|Stonehenge]] and confront the notorious [[Yellow Squadron]].
2x [[Tornado IDS]]<br/>
 
2x [[MiG-29A Fulcrum]]<br/>
 
3x [[F/A-18C Hornet]]<br/>
 
|enemymat = [[Stonehenge Turret Network]]<br/>
 
1x STN Jammer<br/>
 
7x SAM Batteries<br/>
 
9x AA Guns<br/>
 
5x [[Su-37 Terminator]] [[Yellow]]<br/>
 
[[F-2A Viper Zero]] [[Urata]]<br/>
 
1x [[Su-35 Super Flanker]]<br/>
 
1x [[F-15C Eagle]]<br/>
 
2x [[F-2A]]<br/>
 
2x [[Rafale M]]<br/>
 
2x [[F-15E Strike Eagle]]<br/>}}
 
{{Template:Quote|We will attack Stonehenge, the lethal weapon that has plagued [[ISAF]] for so long.|Mission Briefing}}
 
   
'''Stonehenge Offensive '''is the 12th mission of ''[[Ace Combat 04: Shattered Skies]]''.
 
==Overview==
 
After returning to mainland [[Usea]], the [[ISAF]] has finally set up an operation designed to eliminate the [[Stonehenge Turret Network]], the planetary defense railgun network that has been pestering them for so long. As [[Mobius One]], the players' objective is to destroy STN once an for all.
 
 
==Briefing==
 
==Briefing==
''We will attack Stonehenge, the lethal weapon that has plagued ISAF for so long.<br />Since it was designed to shoot down asteroids, a few small fighters flying unpredictable high-speed courses should be able to get within range. According to the defectors, its central ECM jamming disrupts our radar and missile guidance systems. Unless this system is destroyed, our mission will be very difficult to execute. HQ predicts a 40% casualty rate for all deployed aircraft. It'll be a tough mission, but one we can't avoid. Now go and reclaim the skies over the mainland! Dismissed!''
+
''We will attack Stonehenge, the lethal weapon that has plagued [[Independent States Allied Forces|ISAF]] for so long. Since it was designed to shoot down [[Ulysses 1994XF04|asteroids]], a few small fighters flying unpredictable high-speed courses should be able to get within range. According to the defectors, its central ECM jamming system disrupts our radar and missile guidance systems. Unless this system is destroyed, our mission will be very difficult to execute. HQ predicts a 40% casualty rate for all deployed aircraft. It'll be a tough mission, but one we can't avoid. Now go and reclaim the skies over the mainland! Dismissed!''
==Mission Script==
 
===Opening Cutscene===
 
   
  +
==Objectives==
[''The mission begins with the camera at a distance from Stonehenge.'' ''Shortly thereafter, the camera approaches STN.'' ''Its railguns are facing upwards.''
 
  +
===Initial===
  +
As soon as the mission begins, the player will be warned to dive below 2,000 feet, and should do so. However, when flying close to the Stonehenge facility, the player is free to go above this altitude. Direct hits from the railguns on the player's aircraft are still possible, so the player should avoid flying directly in front of them.
   
  +
The only objective is to destroy all seven of the operational Stonehenge railguns. Three different target points are marked on each cannon: the tip of the barrel, the rotating base, or the body of the cannon. Destroying any one of them will destroy the entire railgun. It's highly recommended to attack the body, since the barrel and base require precise angles and are very difficult to accurately hit.
''The railguns begin moving into position with a loud mechanical roar. The camera first faces the guns at the right, then the ones at the left, facing each other in this process. All cannons aim face the camera.''
 
   
  +
While near the facility, the player will not be able to lock on to any ground targets, including Stonehenge. The player must destroy the jammer in the center of the facility to restore lock on. However, destroying the railguns is still possible with unguided weapons.
Cue to a distant shot of Stonehenge as all cannons fire in unison.]
 
===Part I - Stone Crusher===
 
'''[MISSION START]'''
 
*'''[[Sky Eye]]''': Stonehenge is responsible for the loss of many aces. We're in need of new heroes. Be sure to make it back in one piece.
 
*'''ISAF Aircraft''': Incoming from Stonehenge! All aircraft descend to lower altitude.
 
*'''ISAF Aircraft''': Here's our chance for a little payback.
 
[''The 280mm rounds from Stonehenge detonate in a colorful explosion near the ISAF aircraft.'']
 
*'''ISAF Aircraft''': So that's Stonehenge.
 
*'''ISAF Aircraft''': Is the distance to the target correct? ''(in disbelief)'' Holy...that thing is huge!
 
[''The ISAF aircraft approach STN.'']
 
*Sky Eye: Use your guns to destroy the jamming devices.
 
[''Mobius One dives into the STN and blows up the ECM radome in the middle of the facility.'']
 
*'''Sky Eye''': Jamming facility destroyed. Radar is clear.
 
[''In the chaos that ensues, Mobius One manages to do the unexpected and destroy one of Stonehenge's railguns.'']
 
*'''Sky Eye''': 6 targets remaining.
 
*'''ISAF Aircraft''': ''(cheering'') Go for it Mobius 1! Take it out!
 
[''A second railgun goes down.'']
 
*'''Sky Eye''': 5 targets remaining.
 
*'''Erusean Crewman''': ''(angry) ''Shoot down that ribbon!
 
[''Cue another cannon being decommissioned.'']
 
*'''Sky Eye''': 4 remaining.
 
*'''ISAF Aircraft''': Good job Mobius 1!
 
*'''Erusean Crewman''': There's a tough one out there. He's got a ribbon insignia on him.
 
*'''Erusean Crewman''': ''(referring to Mobius 1) ''He's the one! Aim for him.
 
[''Yet another railgun explodes, damaged beyond repair.'']
 
*'''ISAF Aircraft''': ''(referring to Mobius 1) ''Look at him go! He's grabbing all the glory.
 
[''Only one railgun remains.'']
 
*'''Sky Eye''': This is the last one.
 
[''Mobius 1 proceeds to deal the ''[http://en.wikipedia.org/wiki/Coup_de_gr%C3%A2ce coup de grâce] ''to the last standing cannon.'']
 
*'''ISAF Aircraft''': Alright Mobius 1!
 
*'''ISAF Aircraft''': Target destroyed! I repeat, Mobius 1 has destroyed the target!
 
*'''All''': Whooeee! Yahoo!
 
===Part II - Yellow===
 
'''[MISSION UPDATE]'''
 
   
 
===Mission Update===
[''The camera pans over Stonehenge, showing the seven railguns have turned into scrap metal, with only an inactive railgun remaining, pointing upwards. Meanwhile, a pair of ISAF [[MiG-29A]]s'' ''fly over the remains of STN.'']
 
  +
After all seven railguns are destroyed, [[Yellow Squadron]] will appear once again. This time, all five Yellows are marked as targets, and the player is ordered to shoot them down. However, the mission will end in success as soon as one of them (who turns out to be [[Yellow 4]] no matter what) is shot down. The four remaining Yellows will then retreat.
   
  +
== Enemy Lists ==
*'''Sky Eye''': SkyEye here. We've confirmed via radar that Stonehenge was destroyed. But it looks like we've got company.
 
[''Cue the camera panning to the five [[Yellow Squadron]]'' ''[[Su-37 Terminator|Su-37s]] approaching.'']
 
*'''Sky Eye''': Five bandits coming in at Mach 2.
 
   
  +
===Standard Units===
[''The camera follow Mobius 1's aircraft'']
 
  +
{| class="wikitable" style="width:100%;text-align:center;"
  +
! style="width:100px;" | Section
  +
! style="width:40px;" |
  +
! style="width:200px;" | Unit
  +
! style="width:50px;" | Points
  +
! style="width:30px;" | Count
  +
! Notes
  +
|-
  +
! rowspan="8" style="vertical-align:top;" | Initial
  +
| {{EnemyIcon|g}}
  +
| [[Electronic Countermeasure|JAMMER]]
  +
| 100
  +
| 1
  +
| {{Note|Prevents the player's missiles from locking on to targets while they are nearby.}}
  +
|-
  +
| {{EnemyIcon|g|TGT}}
  +
| [[Stonehenge (Strangereal)|STONEHENGE]]
  +
| 250
  +
| 7
  +
| {{Note|Each Stonehenge turret has three target areas. Firing at the barrel with one missile will destroy it, but it is hard to hit.}}
  +
|-
  +
| {{EnemyIcon|g}}
  +
| [[Anti-air gun|AA GUN]]
  +
| 30
  +
| 9
  +
|
  +
|-
  +
| {{EnemyIcon|g}}
  +
| [[Surface-to-Air Missile|SAM]]
  +
| 30
  +
|
  +
|
  +
|-
  +
| {{EnemyIcon}}
 
| [[Rafale M|R-M01]]
  +
| 60
  +
| 2
  +
|
  +
|-
  +
| {{EnemyIcon}}
 
| [[F-15C]]
  +
| 60
  +
| 1
  +
|
  +
|-
  +
| {{EnemyIcon}}
  +
| [[Su-35|SU-35]]
  +
| 60
  +
| 1
  +
|
  +
|-
  +
| {{EnemyIcon}}
 
| [[F-15E]]
  +
| 60
  +
| 2
  +
|
  +
|-
  +
!Mission Update
  +
| {{EnemyIcon|a|TGT}}
 
| [[Su-37 Terminator|SU-37 "YELLOW"]]
  +
| 150
  +
| 5
  +
| {{Note|Only one Yellow can be shot down, as it will end the mission.}}
  +
|}
   
  +
=== Special Units ===
*'''Sky Eye''': Not to worry, our aces are faster than they are. ''(The camera faces the Yellow Squadron as they arrive'') You are all cleared to engage!
 
 
{{Main|Ace Combat 04: Shattered Skies/Aces}}
[''Back to gameplay'']
 
  +
{| class="wikitable" style="width:100%;text-align:center;"
*'''ISAF Aircraft''': [[Yellow 13|He]] could take us all and not bat an eye.
 
  +
! style="width:40px;" |
*'''ISAF Aircraft''': Why are they so special?
 
  +
! style="width:200px;" | Unit
*'''ISAF Aircraft''': He makes evading look easy.
 
  +
! style="width:50px;" | Points
[''In the dogfight that ensues, Mobius One manages to critically damage a Yellow Terminator; that is, [[Yellow 4]]'s.'' ''Thanks to this feat, Mobius One become the first ever ISAF pilot to shot down a member of the Yellow Squadron.'']
 
  +
! style="width:30px;" | Count
*'''ISAF Aircraft''': Mobius One shot one down!
 
  +
! Notes
[Brief silence]
 
  +
|-
*'''[[Yellow 13]]''': Eject, Yellow 4.
 
  +
| {{EnemyIcon}}
[''No response'']
 
  +
| [[F-2A|F-2A "URATA"]]
*'''Yellow 13''': Yellow 13 here. Did anyone see Four get out?
 
  +
| 240
[''Radio silence. Meanwhile, Yellow 4's Terminator explodes. Yellow 4 is dead.'']
 
  +
| 1
*'''Sky Eye''': Mobius One, the other aircraft were withdrawing. That's a confirmed kill on a Yellow! It's a complete victory for the good guys!
 
  +
| {{Note|The player must have completed the campaign, and must be playing on Normal [[Difficulty|difficulty]] or higher. Urata is located north of Stonehenge.}}
''[Cheering on the radio]''
 
  +
|}
'''[MISSION END]'''
 
  +
  +
==S Rank==
  +
2,700 points are required to obtain an [[Clear Ranks|S rank]] on this mission. The player will earn only 1,900 points by destroying the designated targets. Therefore, the player should forestall destroying the last Stonehenge railgun until all AA ground targets and some of the bandits in the air have been destroyed. The final railgun should be destroyed as soon as the player has earned 2,300 points; the railgun and Yellow 4 will then bring the player's score to 2,700.
   
 
==Debriefing==
 
==Debriefing==
 
''We've reached a turning point, and hope this victory will bring about a quick end to the war.''
 
''We've reached a turning point, and hope this victory will bring about a quick end to the war.''
  +
==Sources==
 
  +
==Trivia==
*''[[Ace Combat 04: Shattered Skies]]''
 
  +
*The mission's C rank requirement is 1,750 points, which is impossible to obtain because completing the mission will grant the player a minimum of 1,900 points.
[[Category:Ace Combat 04: Shattered Skies missions]]
 
  +
*If the player returns to base when flying a land-based aircraft, they can see a smoking [[MiG-29A]] surrounded by airport fire engines on the tarmac.
  +
  +
{{Notelist}}
  +
{{Reflist}}
  +
{{Navbox/AC04-Missions}}

Revision as of 20:23, 7 October 2019

Stonehenge Offensive is the 12th campaign mission of Ace Combat 04: Shattered Skies. It is one of the game's climaxes, as the player is finally given the chance to destroy Stonehenge and confront the notorious Yellow Squadron.

Briefing

We will attack Stonehenge, the lethal weapon that has plagued ISAF for so long. Since it was designed to shoot down asteroids, a few small fighters flying unpredictable high-speed courses should be able to get within range. According to the defectors, its central ECM jamming system disrupts our radar and missile guidance systems. Unless this system is destroyed, our mission will be very difficult to execute. HQ predicts a 40% casualty rate for all deployed aircraft. It'll be a tough mission, but one we can't avoid. Now go and reclaim the skies over the mainland! Dismissed!

Objectives

Initial

As soon as the mission begins, the player will be warned to dive below 2,000 feet, and should do so. However, when flying close to the Stonehenge facility, the player is free to go above this altitude. Direct hits from the railguns on the player's aircraft are still possible, so the player should avoid flying directly in front of them.

The only objective is to destroy all seven of the operational Stonehenge railguns. Three different target points are marked on each cannon: the tip of the barrel, the rotating base, or the body of the cannon. Destroying any one of them will destroy the entire railgun. It's highly recommended to attack the body, since the barrel and base require precise angles and are very difficult to accurately hit.

While near the facility, the player will not be able to lock on to any ground targets, including Stonehenge. The player must destroy the jammer in the center of the facility to restore lock on. However, destroying the railguns is still possible with unguided weapons.

Mission Update

After all seven railguns are destroyed, Yellow Squadron will appear once again. This time, all five Yellows are marked as targets, and the player is ordered to shoot them down. However, the mission will end in success as soon as one of them (who turns out to be Yellow 4 no matter what) is shot down. The four remaining Yellows will then retreat.

Enemy Lists

Standard Units

Section Unit Points Count Notes
Initial Icon-GroundEnemy JAMMER 100 1 [note 1]
Icon-GroundTGT STONEHENGE 250 7 [note 2]
Icon-GroundEnemy AA GUN 30 9
Icon-GroundEnemy SAM 30
Icon-AirEnemy R-M01 60 2
Icon-AirEnemy F-15C 60 1
Icon-AirEnemy SU-35 60 1
Icon-AirEnemy F-15E 60 2
Mission Update Icon-AirTGT SU-37 "YELLOW" 150 5 [note 3]

Special Units

Unit Points Count Notes
Icon-AirEnemy F-2A "URATA" 240 1 [note 4]

S Rank

2,700 points are required to obtain an S rank on this mission. The player will earn only 1,900 points by destroying the designated targets. Therefore, the player should forestall destroying the last Stonehenge railgun until all AA ground targets and some of the bandits in the air have been destroyed. The final railgun should be destroyed as soon as the player has earned 2,300 points; the railgun and Yellow 4 will then bring the player's score to 2,700.

Debriefing

We've reached a turning point, and hope this victory will bring about a quick end to the war.

Trivia

  • The mission's C rank requirement is 1,750 points, which is impossible to obtain because completing the mission will grant the player a minimum of 1,900 points.
  • If the player returns to base when flying a land-based aircraft, they can see a smoking MiG-29A surrounded by airport fire engines on the tarmac.

Footnotes

  1. Prevents the player's missiles from locking on to targets while they are nearby.
  2. Each Stonehenge turret has three target areas. Firing at the barrel with one missile will destroy it, but it is hard to hit.
  3. Only one Yellow can be shot down, as it will end the mission.
  4. The player must have completed the campaign, and must be playing on Normal difficulty or higher. Urata is located north of Stonehenge.

References