The Surface-to-Air Missile, commonly referred to as SAM, is a recurring anti-aircraft unit in Ace Combat franchise. As the name implies, this type of unit tracks and attacks aircraft with homing missiles.
Description[]
SAMs can appear as individual stationary weapons, mobile ground units, or as subsystems of larger platforms such as those on Aegis vessels. Specialized versions, such as untargetable underground systems, or infantry units excelling at ambushes also exist. They generally take time to lock on the player's aircraft before firing a homing missile, which can be evaded by flying in an angle greater than the missile can track (usually at right angle), or by outrunning it. Attacking a SAM head-on can be dangerous should it fire a missile during an attack run, as there will be little space and time for evasion, but it can still be done with experience.
XSAM is an advanced variant which has better performance over its regular counterpart.
Airborne version of SAM also exists in the form of AAM, which are usually mounted on aerial warships for self-defense.
Gallery[]
Ace Combat 2[]
Underground SAM in Electric Dreams
Underground SAM in Electric Dreams
An untargetable SAM in Fighter's Honor (bottom right corner)
Ace Combat 3: Electrosphere[]
Neucom SAM
Ace Combat 5: The Unsung War[]
Ace Combat Zero: The Belkan War[]
Ace Combat 6: Fires of Liberation[]
An Estovakian Army ADATS
Ace Combat X: Skies of Deception[]
A Leasath Ground Forces ADATS
A SAM from the Aegis defense system
Ace Combat: Assault Horizon[]
An SRN 9K33 Osa
Ace Combat: Assault Horizon Legacy[]
Ace Combat Infinity[]
USEA Federation 2K22 Tunguska
Ace Combat 7: Skies Unknown[]
An Erusean Army 9K33 Osa
An Erusean Rapier SAM platform
An Erusean 9K33 Osa in Stonehenge Defensive