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This template is to be used for all of the in-game missions in the Ace Combat games.

Parameters

title
The mission title (displays page title by default)
image
An image to illustrate the mission in following format: [[File:FILENAME.jpg|300px]]
game
The game the mission takes place in (do not include brackets or apostrophes - the template will do this by itself)
mission
The mission type and number in following formats: Campaign Mission 06, Ex Mission 04, etc.
transcript
The name of the article that contains this mission's transcript
previous
Previous mission (only if available)
alternate
The alternate mission if this mission is during a fork in the story path (only if available; example: Desert Lightning on the Desert Arrow article)
next
Next mission (only if available)
focus
The type(s) of mission (air-to-air, air-to-ground, air-to-air/ground, recon, escape, escort, canyon, tunnel, etc.)
objective
The mission objective(s), usually displayed on screen
timelimit
The amount of time the player is allotted to complete the mission
playerchar
The character that the player is controlling
u1focus
If mission update exists, the new type(s) of mission
u1objective
If mission update exists, the new mission objective(s)
u1timelimit
If mission update exists, the amount of time the player has to complete the mission update
u1playerchar
If mission update exists, if character change, the new character that the player is controlling
u2focus
u2objective
u2timelimit
u2playerchar
Same as above, but for a second update
u3focus
u3objective
u3timelimit
u3playerchar
Same as above, but for a third update
u4focus
u4objective
u4timelimit
u4playerchar
Same as above, but for a fourth update

Boilerplate

{{Mission
| title        = 
| image        = 
| caption      = 
| game         = 
| mission      = 
| transcript   = 
| previous     = 
| alternate    = 
| next         = 
| focus        = 
| objective    = 
| timelimit    = 
| playerchar   = 
| u1focus      = 
| u1objective  = 
| u1timelimit  = 
| u1playerchar = 
| u2focus      = 
| u2objective  = 
| u2timelimit  = 
| u2playerchar = 
| u3focus      = 
| u3objective  = 
| u3timelimit  = 
| u3playerchar = 
| u4focus      = 
| u4objective  = 
| u4timelimit  = 
| u4playerchar = 
}}
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