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  • Qbicle


    In Ace Combat 7: Skies Unknown, the Clear Rank for campaign mode's and VR mode's missions are graded by a combination of both Time Bonus and Destruction Score. In other words, players need to be quick and take down a sufficient number of enemy targets to earn the S ranks. This requirement is the same regardless of the mission's difficulty.

    When looking at the results after a mission, a few things need to be taken into account:

    • Total time to complete a mission
    • Time Bonus
    • Destruction Score

    Let's start with the Destruction Score, which is relatively straightforward. All enemy targets you have destroyed in a mission are summed up in this score. Enemy targets destroyed by allied forces do not count, nor do targets that cannot be destroyed in the miss…


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  • Qbicle



    "Welcome back to Strangereal!" Masato Kanno tweeted from Project Aces' official Twitter account on December 6, 2015, shortly after the newest Ace Combat game's teaser trailer. Fans rejoiced upon the news. After all, the last numbered Ace Combat title before then, Ace Combat 6: Fires of Liberation, released way back in 2007.


    Strangereal is the name of the alternate universe where most of the Ace Combat games take place. As brand director Kazutoki Kono has mentioned in interviews, the name "Strangereal" was first coined as "Strange Real World" to refer to the reality within Ace Combat 04: Shattered Skies (aka Ace Combat: Distant Thunder in Europe) when the developer was constructing the said game's lore, albeit a grammatically wrong term. The name "Str…



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  • Qbicle

    Ace Combat: Assault Horizon has been released for a little more than a year. One of the main features of the game is the Close Range Assault, which consists of Dogfight Mode (DFM) and Air Strike Mode (ASM).

    The new features, especially the DFM, faces polar views among players. DFM supposedly helps breaking the old dogfight problems of players circling around each other for ages, and is more visually appealing combating opponents up close rather than shooting them far away as tiny planes or even pixels. The use of machinegun is also more encouraged in this mode, whereas outside it is not often used due to its range and perhaps the difficulty to aim for the less skilled players.

    The main complaints for the DFM include but not limit to it being…

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